jacklhoward Posted November 28, 2023 Posted November 28, 2023 is it safe to use near infinity to edit PC and NPCs stats ane skill distribution midgame in classic bgt? its just too time consuming to roll for a high stats in PC creation and sometimes I would like to swap out character proficiencies. or that thieving skill distribution for npcs are really badly balanced (such as you cannot get 100find traps from either imoen or nalia despite as i will only have either of them as my thief.) does NI work fot classic bgt? Quote
argent77 Posted November 28, 2023 Posted November 28, 2023 Yes, that should be quite safe. NI supports all Infinity Engine games (EE and non-EE). Quote
jmerry Posted November 28, 2023 Posted November 28, 2023 (edited) Some things to note, editing things like this: - The thief skill numbers in the CRE file (part of the save) are the base values of what you invested. The final numbers include race and dex modifiers, which are dynamically applied in gameplay. Also buffs and item effects. So, don't be surprised when the numbers you see on the character screen are higher than the numbers you see when editing the save. (Want 100 FT on BG2 Imoen? +1 DEX will do that. Want 100 FT on Nalia? There's a ring for that in the Planar Sphere.) - Proficiencies get complicated when a character dual-classes. Best to leave them alone until the dual is complete and you get the original class's skills back. Edited November 28, 2023 by jmerry Quote
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