Otherwisely Posted December 26, 2023 Share Posted December 26, 2023 (edited) Hi! I'm new to modding in BG2 and I have a couple of dialogue checks that I can't quite figure out how to make. Specifically, I need one for if Imoen has been rescued and one for if Bodhi has been slain. Any guidance would be greatly appreciated. ETA: Looking through EEKeeper if found the variables BODHIDEAD and SPRITE_IS_DEADC6BODHI, which seem pretty self-explanatory. I'm still looking for some sort of variable for Imoen, though. Edited December 27, 2023 by Otherwisely Quote Link to comment
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