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Latest version released: beta 3


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The third beta version is now out, and fixes quite a lot of issues large and small that have shown up with the first two versions. Thanks largely to the intrepid work of many testers, I think this version is (touch wood) a lot more stable - still "install at own risk", but the risk hopefully has diminished somewhat. (I still expect compatibility with some UI-based mods to be an issue.)

Changelog:

  • Unique icons for the HLAs that were using reused or IWD2 icons - huge thanks to Lava for the design work here.
  • LUA functions now load correctly in ability-modifier and ability-pointbuy components.
  • Zero-level multiclassed characters can now level to 1st level (after fixing a complicated interaction of the HLA system with the level-0 hack for NPC customization).
  • Kit (and god) selection screens in SoD now have scrollbars.
  • Fixed a glitch in the Tweaks/ToF component-compatibility code.
  • Smite Evil component now installs properly on batch mode.
  • Barbarian Rage is no longer broken by the 'revised HLAs' component.
  • Sorcerer bloodlines are now documented properly.
  • Favored Soul component no longer breaks scripts containing 'OriginalClass'.
  • New HLA system should now install properly even if spell system tweaks are not present.
  • Recoded 'Empowered Healing' to avoid various instabilities.
  • Fixed a number of problems with the 'NPC Customization and Management' component.
  • Fixed some problems with Smite Evil/Good.
  • Drow/Svirfneblin MR is now set correctly if you create a character of level >1.
  • Library functions can now handle kit and class names with ' or " (but not both!) in them.
  • Library functions can now handle kits which have not been assigned a HLA luxxxx file.
  • Fixed a bug that was preventing third-party-added priest spells from showing up.
  • Fixed some bugs in the code that hides unwanted abilities from the action bar.
  • If you install the low-level ability system, characters start at level 1 and can level up at the start of the game, so as to get their abilities.
  • Werewolves were not getting their correct AC modifiers due to a library bug.
  • Werewolf regeneration has been restored.
  • Sorted out some anomalies with assigning subraces to joinable NPCs.
  • NPC-only kits are no longer made available to the PC if you use 'remove class/race restrictions'.
  • Certain subraces were getting duplicate icons.
  • Fixed many small errors in class/kit/race descriptions.
  • Made the UI edits a bit more robust, in part to improve compatibility with Lefruet's UI and with EEUITweaks.
  • Deprecated the 'use IWD slow poison' spell tweak, as it would require systematic regimenting of BG/BG2 poisons.
  • 'Increase the accuracy of Mordenkainen's Force Blade' tweak should now install.
  • Resolved some inconsistencies in the Stonefist spell's description and effect, and fixed the missing level in the description of 'Telekinesis'.
  • Resolved an invalid string in Chromatic Orb if the 'Use IWD Chromatic Orb' component is used.
  • 'Use IWD Chromatic Orb' component now affects avenger and trap versions of Chromatic Orb.
  • Breach no longer bypasses Spell Turning.
  • Strength of Stone should now work correctly.
  • IWD bardsong component now correctly adjusts bard kit descriptions.
  • New divine spell descriptions now match EE spell-description conventions.
  • Various minor library fixes.
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