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Baldurs Gate - waylaid encounters


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Posted

Hi,

Is it possible to force the PC to be ambushed in a waylaid encounter? If I remember correctly, if the journey time is more than x hours then there is a higher chance of that happening, but where is that information stored and could you force an encounter if a global variable has been met?

Thank you!

Posted (edited)

There's a script action for it: ForceRandomEncounter. EE only, unfortunately. It gets used in several EE companion quests.

The other tool you have to work with are the encounter probabilities associated with travel links in the world map structure. That has a SetEncounterProbability script action associated with it ... which works in BG2 and the EE, but not original BG1. You can set a link's probability to 100 in your mod and force an encounter every time; it's just changing that probability dynamically in-game that needs the script action.

In original BG1, without either of those script actions available, about all you can do is manipulate which links are traversable by hiding and revealing areas.

Edited by jmerry

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