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Does anyone play with the mod "Enchant the Missile Launchers"?


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I like this mod, I always use it, it’s kind of a convenience tweak. 

The ProNM thing is not a bug per se, but just how that spell works: it doesn’t actually have anything to do with missile enchantment, instead it just blocks the projectiles of the nonmagical missile weapons. It’s a fudge, but it works in the vanilla game because the ammo for those projectiles is unenchanted. 

With this mod - and in fact with vanilla EE 2.6’s Enchanted Weapon spell - those projectiles can carry an enchantment… but they are still blocked by ProNM. I don’t think that can be fixed - the projectile-blocking effect cannot filter by enchantment, and the enchantment-blocking opcode used by ProMW/Mantle cannot filter melee vs. ranged. 

My advice, adopt the Spell Revisions rule changing Pro Normal Missiles into Pro All missiles, then the intersection of these rules will be in agreement. 

Edited by subtledoctor
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