suy Posted February 18 Share Posted February 18 I tried Faerie Fire, and it showed the "warning" that is ineffective in daylight. This is not in the description, but when searching in the code, I found: stratagems/lang_som/english/faerie_fire.tra 1:@701="Faerie Fire" 2:@702="Faerie Fire 13:This spell outlines its target with a pale violet glow, making positions and movements easily visible. Outlined creatures are easier to strike, giving them an Armor Class penalty of -2. Faerie Fire has no effect in full daylight." 15:@705="Faerie Fire is ineffective in daylight." stratagems/lang_som/english/extra_divine_spells.tra 5:@3 =~Faerie Fire~ 6:@4 =~Faerie Fire 17:Faerie Fire outlines the target creature with a pale glow, making its position and movements easily visible. The net effect is an armor class penalty of -2 to the target.~ I'm not sure if this is intentional, and there are two copies for different components, but I ended up with the description that doesn't mention daylight, *and* the warning was shown still. My relevant components (v35.10): ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 35.10 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 35.10 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1520 // Include bard songs from Icewind Dale: Enhanced Edition: 35.10 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2000 // Install all spell tweaks (if you don't select this, you will be given a chance to choose by category): 35.10 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2500 // Add 9 new arcane spells: 35.10 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2510 // Add 6 new divine spells (some borrowed from Divine Remix): 35.10 Quote Link to comment
jmerry Posted February 18 Share Posted February 18 See also here (https://www.gibberlings3.net/forums/topic/37833-faerie-fire-range/) and compare the Siege of Dragonspear version. English-language description from SoD: Quote Faerie Fire (Alteration) Level: 1 Sphere: Weather Range: Sight Duration: 4 rounds/level Casting Time: 4 Area of Effect: 10-ft. radius Saving Throw: None This spell outlines one or more creatures with a pale violet glow, making positions and movements easily visible. Outlined creatures are easier to strike, giving them an Armor Class penalty of -2. Quote Link to comment
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