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Torment Dialog and Band of Characters


Guest Mishin Alexander

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Guest Mishin Alexander

I'm trying todays CVS on freebsd 5.4, Python 2.4.1, GCC 3.4.2

GameType=pst

Dialog appears and hides at the moment under game background. When mouse cursor moves over any widgets (selections, buttons), dialog appears and hides again. Band of Chars at bottom appears and hides too. Mouse selections on invisible dialog works.

 

Console output at moment when dialog is appeared is:

 

 

Playing: /home/mishin/.wine/c/GAMES/Torment/Music/Spc.acm

Music in INITIAL State. AutoStarting

[GameControl]: More than one bottom window!

^^^^^^^^^^^^^^^^^

[KEYImporter]: Searching for DMS1NOFB.BAM...[FOUND]

[KEYImporter]: Searching for CSTDMRTB.BAM...Playing Next Music: Last Size was 0

[FOUND]

Playing: /home/mishin/.wine/c/GAMES/Torment/Music/Mort/Mortuary.acm

Queuing New Music

Added 4096 Samples[KEYImporter]: Searching for 0202INTR.BCS...[FOUND]

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Guest avenger_work

I'm happy to hear you made it on that software environment combo :)

The problem is known to me, the solution isn't yet found.

It happens after Cutscenes, sadly ALL games start with a kind of cutscene then dialog.

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