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...death with the Slayer Change?


Guest Malintex_Terek

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Guest Malintex_Terek

Originally, I deduced that the spell SLAYER_IMMUNE_TO_DAMAGE would elliminate the troublesome Slayer deaths that occured upon the 1500 damage following the fifth "losing control" punishment. This is reflected by the initiation of the aforementioned spell after the Slayer Change has ended.

 

However, I still die, and there's no explaination as to why; death is only with the main character, and, originally, I had this script work fine without any trouble. Will anyone elaborate on the problem?

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Naw, can't, because the Immune to Damage would have delt with it. The latter spell is applied after a Slayer Change occurs, so regardless of whether it does damage or an OP kill, it's still going to be prevented. No, I think Bioware screwed with the program again and has an OP kill that occurs only if the Slayer Claws are equipped...hence, when I script in "remove claws", in addition to the Immune to Damage, things work out.

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