flem Posted January 30, 2006 Share Posted January 30, 2006 Anyone gotten Shadowkeeper to work on a cloned install? NI seems to act strangely with cloned savegames too (can't edit party members); can't recall if this happens on regular-installation saves. Link to comment
andrewas Posted January 31, 2006 Share Posted January 31, 2006 Most likely ShadowKeeper and NI are attempting to access data files in the standard locations, however since a clone installation does not have its own seperate data files they fail. I'll see if I cant put together some workaround, but I suspect this is not possible without editing the SK and NI programs to suit. Link to comment
Yovaneth Posted February 1, 2006 Share Posted February 1, 2006 Most likely ShadowKeeper and NI are attempting to access data files in the standard locations, however since a clone installation does not have its own seperate data files they fail. I'll see if I cant put together some workaround, but I suspect this is not possible without editing the SK and NI programs to suit. <{POST_SNAPBACK}> SK works perfectly. Just change the settings to point at whichever clone you want to edit - I have two clones+original ATM and SK has no problems with any of them. -Y- Link to comment
flem Posted February 1, 2006 Author Share Posted February 1, 2006 SK works perfectly. <{POST_SNAPBACK}> Maybe on a complete copy. It's refusing to load my no-data-dirs one. Link to comment
andrewas Posted February 4, 2006 Share Posted February 4, 2006 Finaly got some free time to test this, and ShadowKeeper will fail to open an installation without the data files. At the moment, the only workaround I can see would be to move the saves to your original installation for editing, and then back again. Link to comment
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