Avenger Posted June 18, 2006 Share Posted June 18, 2006 This 2da translates area names to worldmap entries (worldmap layout). It is used by the engine to display the 'you stand here' mark on the map regardless the area where you stand is in the worldmap or not. BG tries to resolve this intelligently by putting the mark always to the last area existing in the worldmap (this sometimes may fail to work sensibly). Link to comment
Avenger Posted June 18, 2006 Author Share Posted June 18, 2006 mapname.2da - trivially: the strrefs listed in this 2da appear on the area map of the referenced area. Link to comment
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