Meira Posted February 1, 2007 Share Posted February 1, 2007 I lock this topic in order to keep it tidy. You can report any issues you notice in separate threads. When picking up 'the map' make sure that you pick up 'the letter' too. They're on the same, uh, corpse. Due to an oversight a global variable doesn't get set unless you have both at least for a while. You can safely drop the letter after the journal entry appears. fixed If you pick Amber up relatively late in the game she might talk about Imoen's missing soul even though Bodhi is already dead. fixed? Link to comment
Meira Posted February 6, 2007 Author Share Posted February 6, 2007 The friendship talks will get stuck if you are playing a kitless cleric or a cleric with a custom kit. Clerics of Lathander, Talos and Helm have nothing to worry about. Both romances work just fine as well, even though the talk in question is shared by all three tracks. fixed Link to comment
Meira Posted March 16, 2007 Author Share Posted March 16, 2007 - 'No valid replies or links' in Amber initiated flirts. still cant find it - The morning after talk is not firing securely enough. can't really do anything - Do something about Cromwell. - Check the inns for fifth lovetalk. checked, seems to be okay - Shorter timers for Rashryn. fixed - There was a problem with Haegan / Corin again? -> check - Typos: In Amber's dialogue, she says, "<Charname>, I never thanked you for coming to my rescue when those slavers captured me. It vas very sweet of you, even if it was a bit unnecessary. You are a true friend and I appreciate that." The "vas" in the second sentence should be "was". fixed In the prison: Me - "Could I see this creature for myself?" Max - "Well, I s'pose if you had the right form... you neaad his seal for the form anyway." fixed Link to comment
Meira Posted March 17, 2007 Author Share Posted March 17, 2007 More typos: [PRO_HISHER] heritage is none of you business. fixed In addition check Player2's talk 3 for dialogue tokens in the beginning of a sentence. fixed Link to comment
Meira Posted March 27, 2007 Author Share Posted March 27, 2007 A variable that's called M#SeenTiefling in the script has turned into M#MetTiefling in the dialogue. fixed Link to comment
Meira Posted August 18, 2007 Author Share Posted August 18, 2007 This bug affects only the player 2's romance. If you enter the Underdark when Amber's romance active is set to 2, you won't be able to rest in the Ust Natha area. fixed Link to comment
Meira Posted April 23, 2008 Author Share Posted April 23, 2008 Gender mixups in the Player2 romance in German translation. fixed Link to comment
Meira Posted April 24, 2008 Author Share Posted April 24, 2008 Talks that occur when party rests can get stuck, if something interrupts the talk when it fires. Made a workaround, remember to ask Amber how she's doing. Link to comment
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