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HotaruPL

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Everything posted by HotaruPL

  1. I do not know. It's my first go with EE so I do not know Can I have mods without it?
  2. In which folder do I put DLC Merger. The one for BG1 EE or BG 2 EE. Also, I appear to be quite stupid, but do I use user-defined DLC or all available, because I don't quite see the difference between them. I don't use Siege of Dragonspear, by the way
  3. It is unfinished and abandoned project but I've heard it has some really good quests throughout. Even if the story isn't really finished, I'd like to try
  4. Actually if you have any link toward compatibility for EE mods, I'd like to take a look. I know Cowled Menace, Eve of War, Shades of Sword Coast are not available on vanilla version, only on EE. I don't want to mess up anything during installation process.
  5. Actually you CAN play Khalid BG2 because I played with him . Unless you're using a different Khalid mod. Yeah, thanks for all your points guys. Regarding 'additional programs' I mentioned I think people were talking about DLC Merger. I honestly have no slightest clue what it is, never was interested in EE before but... judging by what you said, I might give it a chance. Anything, to remove or reduce crashes in some dumb locations which prevents me from continuing. Can you also tell me if there is something like EE trilogy?
  6. In terms of defining why I dislike it: 1) Some major mods that I want to have included such as: Grey Clan, Dark Horizons and a few others are not EE compatible. 2) Small detail, but I hate that every character has a different coloured vignette underneath their feet. I preferred when it was green only 3) As far as I've heard somewhere (correct if I am wrong) installing mods is more difficult(?). You need some additional programs, or make some weird changes in .ini or somewhere else? 4) I remember reading something about problems with mods. Can't quite remember but it wouldn't display properly or something, i think. 5) I guess I'm also more used to old-fashioned version of it Although, I never ever played with EE so present me your points and I'll see if I give it a chance. And could you tell me if there is less crashes and 'assertion failed' errors in EE, especially in mods?
  7. I am currently playing Trilogy with lots and lots of mods. And despite how much I love it, I feel like there is lots of crashes and bugs that have something to do with Trilogy itself. Tutu has been out longer than trilogy, and has more mods(?) or so I've heard. So my question is, which one is better? Should I for my next playthrough play Tutu with all the mods, and play and install mods for BG II separately? Will that save some anger issues regarding crashes in the second part? Seeing that Tutu doesn't give all the transition and you're not automatically transported to the second part, is it possible to, for example, have a NPC Mod character transported to the second game if he was in my party?
  8. Anyone knows anything? Will it work if I just use codes to get inside? Or will that break it even more?
  9. Yes. Every single time. Prevents from entering certain locations completely.
  10. I noticed that some locations from mods for some reason gets a crash every time and I cannot access certain areas. For instance, I had a crash in Secret of Bone Hill when I tried to get to some house in which there was nothing inside anyway. I don't remember what kind of message popped out when the game closed, now I am going through The Tangled Oak and whenever I am trying to get inside the inn, game crashes and it says ''An Assertion Failed in ChDimm.cpp at line 7641 Programmer says: d:\baldur's gate 2\data\DATA\AREAAO70B.BIF: attempted to use compressed BIF from CD, check free hard drive space. Is there anything I could do about it? I really don't want to miss anything due to some idiotic bugs and glitches. What is the reason behind this?
  11. Do you know what to do if Thalantyr is not responding correctly after he restores the halflings wife? He gives me 1000 exp. and the dialogue loopes. I cannor proceed, but I keep getting the experience. I believe Melicamp should be there too but he didn't appear (?)
  12. Does anyone know which mod adds that object and what is it for? I have lots of mods and one of them adds this, it was by Gorion's body. I wanna know if I need it or not?
  13. Windows 10, The Calling v3 with Baldur's Gate trilogy. Apparently, it is a popular problem and lots of people had problems with it. Maybe I could just bring Melicamp with codes but... I dunno
  14. Do you know what to do if Thalantyr is not responding correctly after he restores the halflings wife? He gives me 1000 exp. and the dialogue loopes. I cannor proceed, but I keep getting the experience. I believe Melicamp should be there too but he didn't appear (?)
  15. No EE. Clean Trilogy for vanilla. Jester said above that it should be compatible... but thank you.
  16. Yeah, I wasn't sure if it replaces the mine and than brings it back. Well, then it should be compatible. Thanks
  17. Readme says nothing about these two being incompatible but I need to make sure. Ascalon QuestPack adds Serpent of Abbathor Side Quest in Naskhel Mines. The Vault also adds quest in Nashkel Mines, the one with book recovering. Both of these add enemies to the location so I am wondering. Should I have just one of them or should I just start one of these quests, finish it and than start another one so it doesn't overwrite anything.
  18. By any chance, do you know what to do if Thalantyr is not responding correctly after he restores the halflings wife? He gives me 1000 exp. and the dialogue loopes. I cannor proceed
  19. Wow, thanks. I thought I've searched every house in Gullykin but this one was the one I somehow missed :(. Thank you so much for help
  20. So, I am currently playing the Calling and I have gotten a little lost. I got gems and scrying device for Thalantyr and he sent me to retrieve the bracers. All he said was, north to the Firewine. I've been in all locations above Firewine on the map, and I couldn't find anything. Have I completely missed something or what?
  21. Hi! So, I got a question. Some of the modders are not putting much in ReadMe files, or nor updating them in case of any changes they make in their mods. So I got these mods here and my question is - are they compatible with EET? -Askaria Quest -Adventure Pack -Saradas Magic -Eldritch Magic -D's Odd Quest -Desecration of Souls -Trials of Luremaster -Rupert Dye Merchant
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