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BrainlessIron

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Everything posted by BrainlessIron

  1. @jastey, thank you for the welcome and fast response. I followed CamDawg's tutorial for Git in the context of mods, and made a pull request for the change. There are details in the request itself; I apologize if this was not the correct thing to do.
  2. Hello, First, let me say that this is an amazing mod. The content is fantastic, diverse, and the writing and encounters integrate very well with the base game. So, thank you to anyone reading this that has contributed to this effort! I am unsure if this is a bug or not, but I haven't seen any discussion on the topic. I am using v25 of the NPC mod, with BG:EE, although looking at the Github it doesn't seem like any of the related files have been touched recently (from what I can tell). I was curious what Imoen's Artifact was doing on the rare instances that it casts "Polymorph Other", and saw that it has a 6% chance of this effect instead of the dexterity increase. Is the tome intended to do something on these 6% of uses? It seems intended to change the appearance of the user to that of a squirrel, although in practice only the spell lighting/sounds go off. From what I can guess as an amateur, the reason the animation doesn't change is because `X#POLY.spl ` has that effect set to an IDS target of "NOTGOOD - 31", which probably invalidates any party member as a valid target under normal conditions. Changing this value alone in my game does at least cause the squirrel animation to take effect. While I don't want to presume too much of the author's intent, I feel the duration on the spell (1200 -- 4 hours) is rather long for what I'd assume was meant to be a humorous event that lasts only a few rounds. This might be disconcerting because the "actual" Polymorph Other spell is permanent, so players might immediately reload upon seeing this text instead of resting or waiting around (for quite a while) for it to wear off. While this isn't a feedback thread, I humbly suggest that the duration be changed to 12 and the spell name to something like "Temporary Polymorph", that reassures the player that the effect is primarily a joke. Thank you for your attention!
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