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Aldex

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  1. The most bad thing about SCS is prebuff component timing for enemy mages. When the fight starts, you must wait 1-2 seconds to activate all prebuffs on enemies, so in terms of playing fair as the scs mod suggests, you must wait those 1-2 secs and only then ( after prebuffs activates ) you can cast and fight, because if not, you can instakill enemies without their activated prebuffs. Yeah, you could wait 1-2 seconds, that`s not a big problem, but those that aren`t mages ( fighters e t.c ) are running to get you, while enemy mages are still frozen in waiting their prebuffs. In overall picture, that means that enemy fighers are already slashing your companions in melee range, while enemy mages are still waiting for their prebuffs. That means you can`t spelltriger 3x skulltraps or fireballs in the start of combat to hit enemy mages+enemy fighters because of this annoying timelag with prebuffing system. It`s really annoying and unrealistic to see. Sorry for my english.
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