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marchitek

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Everything posted by marchitek

  1. Hello. Not exactly answer to this topic, but since it's "General Mod Discussion" I hope it wouldn't be inappropriate. I'm also Linux user, but I found it a bit overwhelming, this hole file system problems etc. I just wanted to say that I tried to run Windows version of game using Wine and after couple hours of play (~10) I experienced only one minor issue. I play BG1 EE from GOG, but I guess Steam version would work similar way sine running Steam on Wine is possible: https://askubuntu.com/questions/777115/running-windows-steam-on-linux-using-wine Since Wine emulates Windows, to install mods you use their Windows version and there is now compatibility problems regarding file name case sensitivity etc. I'm glad you found solution that suits you, I just wanted to leave this note in case someone else would have similar issue.
  2. I was playing some Diablo 2 recently, but now thinking about going back to Baldur's Gate. During planning of my next journey as "Gorion's Ward" I realized, that one thing I really liked about D2 is no save-and-load, I mean, it's make gameplay much more fluent when you just play the game and don't think about saving and loading game. Ofc, you can play BG "hardcore" style, with "no reload" approach, but for this you really need to know the game well and in general, it is really challenging. My question is: Are there any modifications that somehow implements this behavior in BG? I assume that not everyone knows Diablo 2 so I quickly sum up how it works there. When your character dies, he or she is automatically resurrected in town. There is some penalty in experience points and gold. Your whole equipment is left in place when you died, but its rather easy in this game to get back to the place quickly and continue fight. BG is very different game then D2 so obviously it cannot be mapped one to one, but here is how I can imagine this. When protagonist dies, he or she is transferred to nearest temple and starts new life with 1 hp, there is some penalty for that (lets say 1% of gold and exp, this is ofc just matter of balance). All companions are dead (you can resurrect them). Your equipment lies on ground in temple (I guess it can be somehow implemented, moving equipment from ground happens in ToB after defeating Illasera). I realize that there are some corner cases like Candlekeep or Spellhold dungeons etc. when transferring to temple don't make much sense. But there would always be way to fit it somehow into this schema. I know, maybe it is too complicated for benefit it provides, but something like this could allow for "semi-hardcore" playthrough, where you need to be careful, but on the other hand you don't kill your character entirely because of some small neglect. Do you know about some modifications that allows such thing? Would such mechanics in BG make sense in your opinion?
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