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LV426

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  1. Thank you again for the detailed information. Hmm, I am still a bit confused by your reply, but I agree that making a backup is good. The Infinity Engine games are pretty small and because I have the HDD space, I always make a backup in the Steam directory, calling it something like BG.EE.bak. I use ciopfs to get the mods working on Linux and it works flawlessly. Steam can't tell the difference between the two directories, so there is no issue. I have yet to have any mods break, but I don't run anything too crazy! I, too, used EE Keeper for many years without issue, even on Linux. I read online about some people's saved games getting corrupted, but I never had that issue. My use of the mod was for very basic things, so maybe that's why? Now I have switched to Near Infinity because it has a native Linux version. Once again, I only use the mod for very basic things, but it's clearly more powerful than EE Keeper, and it's still being developed.
  2. This is the default install location for Steam when running Linux. Thanks for the suggestions (and great mod). I will give them a try. By the way, what file browser is opening when running the mod? Something built-into Java?
  3. Greetings! First time using Near Infinity and I have an issue with it on Linux. When the launching the application, a blue file browser appears, pointing to my home directory. The problem is that the Baldur's Gate directory is under the `.steam` directory, which is hidden by default. Inside this file browser, there is no way to display hidden files or search for hidden directories. Thankfully, I was able to get around this issue, by creating a symbolic link of the Steam directory, but I feel like that is a hacky solution. Both the Flatpak and NearInfinity.jar have the same issue with this file browser. My default file browser on the system is Nautilus. Other than that, thanks for the great mod :)
  4. Good to know! Maybe the next time I play IWD I will install the Windows version of the game through Proton instead of the native Linux port. I'll let you know if I run into any issues with mods.
  5. Thanks for the reply! While Wine is an option, I would recommend Proton, which is Valve's compatibility layer that is built into Steam. It's the easiest solution to get Windows games working on Linux. It's also why Linux is growing so much as a gaming platform. Wine and Proton aside, I don't think either option will solve the issue at hand: Installing mods. Even if you install BG through Wine or Proton, you are still using the ext4 filesystem, which is case-insensitive. Thanks for the reply! I am really glad this an option, but in my case, I didn't want to partition my drive. So I went with ciopfs. As I said in my other post, I haven't ran into any performance issues; Probably because BG2EE is not a demanding game. I may try that method in the future, but with the ZFS file system.
  6. MO-CORE. I am running that on all my characters.
  7. She has a +2 quarterstaff and also a regular sling. She doesn't automatically attack with either of them. As for Minsc and berserk, that makes sense. Just thought I would ask.
  8. Jan will attack with his sling. Aerie who uses a quarterstaff, just stands around. Also Minsc doesn't use berserk. Is that intended?
  9. I am running v6.4; Just downloaded it the other day. If it matters, my MC is a single class kensai and my other party members are Jaheria, Minsc, Yoshimo, Aerie, and Jan. So casters won't use offensive spells, but will automatically remove defenses on enemies if they know the necessary spell (breach). As for melee, they will pick the best targets and attack / use abilities as necessary? I think this is a great idea, if it's even possible! Personally I like to micro my spells when playing my MC, but if you could write script to make other casters use offensive spells, that would be very cool.
  10. Thanks for the great scripts @morpheus562! I used the basic script for buffing, the last time I played IWD. I am now playing BG2EE using the MO-CORE script on all my characters, but I can't tell if it's working in combat. If I understand this right, when entering combat, my MC and party members should basically play themselves? They know what potions to drink, what spells to use, and who to attack? I am not at a high enough level to see if they will automatically remove protections from a caster using something like breach. My melee characters seem to do their own thing, but my casters sit idle, so I just micro their spells as usual. Just want to make sure I understand the MO-CORE script.
  11. Thanks for the response Rook. I looked at that guide before, but I want to avoid using a proprietary file system (NTFS) and anything that is not native to Linux. If anyone finds this thread through Google, I came up my with my own solution linked here
  12. Greetings! I just want to share my own solution here. After reading some of the guides and Googling, which just led to outdated information, I was not satisfied with the solutions to get mods functioning on Linux. I am not trying to sound unappreciative to those who wrote some of these guides, I just wanted the most uncomplicated solution. A solution that does not involve proprietary software or filesystems (NTFS) or anything not native to Linux. I also did not want to deal with creating a whole new ext4 partition. How to get Baldur's Gate II Enhanced Edition mods (Steam version) working on Linux: ## Case-sensitive and case-insensitive game folder 1. Install ciopfs. This is a free tool that can mount a case-insensitive directory to a case-sensitive one on Linux. It can be installed through your package manager or downloaded from here 2. Download WeiDU-Linux and extract the folder to Baldur's Gate II Enhanced Edition 3. Add this line to your .bashrc file: `export PATH=~/.steam/debian-installation/steamapps/common/Baldur\'s\ Gate\ II\ Enhanced\ Edition/WeiDU-Linux:$PATH` This will all you to run weinstall at anytime, instead of writing an annoyingly long line involving `export PATH` 4. Make a backup of your game folder in case anything goes wrong. On Ubuntu/Debian systems it can be found here: `~/.steam/debian-installation/steamapps/common` Rename Baldur's Gate II Enhanced Edition to Baldur's Gate II Enhanced Edition.original 5. Make a directory (mkdir) called ci-data-Baldur's Gate II Enhanced Edition 6. Make a second directory called Baldur's Gate II Enhanced Edition 7. run ciopfs ci-dataBaldur's Gate II Enhanced Edition Baldur's Gate II Enhanced Edition (you now will have 2 of the exact same folders, but one is case-sensitive in lowercase and one is case-insensitive) 8. Copy the game files from Baldur's Gate II Enhanced Edition.original to Baldur's Gate II Enhanced Edition (cp -r Baldur's Gate II Enhanced Edition.original Baldur's Gate II Enhanced Edition) 9. Run the game through Steam. If you followed the steps correctly, it should launch without issue. ## Installing mods 1. Download any mod you like and extract it to ci-data-Baldur's Gate II Enhanced Edition (this is the case-sensitive directory all in lowercase) 2. Open a terminal in that directory and install your mod using weinstall. Example: `weinstall cdtweaks` 3. Success! ## Notes: - I have read that some people reported performance problems using ciopfs. I have not noticed any. I am running a 9 year old Intel Core i5 quad core for reference. My GPU is an RX 570. - Steam achievements work! I don't see why they wouldn't, but if this is important to you, now you know. - There is no need to use Steam's 'Verify Integrity of game files' at any point. The case-sensitive directory in lowercase mirrors the original game folder after running ciopfs. It won't break anything. - After a restart or shutdown, you will need run the ciopfs command again or the game will not launch. Why? Because the mounted, mirrored folder, disappears after reboot. I don't mind because I leave my computer running 24/7, but if this is a problem for you, consider auto-mounting the folder on boot. I hope this helps someone and if you have any questions just ask!
  13. Hi, I am looking to install The Tweaks Anthology mod on the native Linux version of BG2 that is on Steam. I am not new to Linux or Baldur's Gate, but I have not played any modded Infinity Engine games on Linux before. I have followed this guide: https://moebiusproject.gitlab.io/mods_on_linux , but after an hour of reading + Googling, I am at a loss. The guide mentions the GOG version of BG1; No mention of Steam BG2. The guide is telling me to move `mv game` but game does not exist. In it's place, I tried `BaldursGateII` but that did not work. I also tried something I found on Google, moving some libcrypto and libssl file into the game directory, but that didn't fix things. I have no issue running / playing the game, but I want to play with the Tweaks mod. Maybe I am missing something obvious, being tired... I did a lot of Googling and most of the results are years old. Any help would be appreciated. Just want to play the game using my favourite mod. Cheers
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