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Posts posted by Frenzgyn
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From what I get, Running Attacks was deliberately left out. I don't agree with Beamdog decision, but that's it.
QuoteFor people asking about the integration of the PST Fixpack: we contacted Qwinn in the early development stages of PST:EE and obtained permission to use it. During development, the fixpack has undergone a thorough review by the PST:EE team and Chris Avellone was consulted whenever there was uncertainty. As a result, all objective bugfixes have been integrated into PST:EE.
Note that some of the more subjective fixpack changes have been deliberately left out for PST:EE because they contradicted the original (Black Isle) developer intent. This is not Qwinn's fault, as he didn't have access to the original PST design documents (which we do) nor to the PST source code (which we also have) so he had no way of knowing. As an example, PST:EE leaves out the fixpack change that gave enemies the ability to run towards the player while engaged in combat. The original design documents and the source code both confirm that enemies were deliberately prevented from running in that situation.Maybe it could be considered as a tweak in Tweak Anthology?
Another "broken" script (is it a bug? a leftover of a discarded option by choice? An unfinished business?) in original PST was a conversation to pop up on a failed attmempt to Pickpocket Eli Havelock (Thief trainer).
I need to verify if It's fixed (or not) in PSTEE, but I have a hunch it isn't. -
Hi y'all!
I noticed that upgrading Bren Muller's Crossbow (lxbowbm.itm to cdxbowbm.itm) doesn't work.
The dialogue options after "Contact Other Plane" are correctly triggered bu there is no effect on the item
I think that for unknown reasonsTransformItem("lxbowbm","cdxbowbm")
just doesn't work. Maybe "TransformItem" doesn't exist in EE's engine?
For what it's worth, I "fixed" it deleting the former and using a straighforward:TakePartyItem("lxbowbm")
GiveItemCreate("cdxbowbm",PartySlot1,0,0,0) -
Hi, you all! Frenzgyn's here.
I found another missing token in "Friendly Random Drops" component on IWDEE (currently using V12)
The loot not friendly tokenized is at:
- Lonelywood (AR9100), NPC Alpheus, quost.itm OR stafbes.itm.
Thanks and keep up the awesome work!
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in Noobermeet
Posted
Oh, so this is the reason! Thank you, incidentally I am now able to get validated and change password after YEARS .