Hey folks, player since release but newbie tweaker. I have some personal tweaks that I was thinking of converting into one or more mods, but I've taken a look at WEIDU and doubt that the learning curve is worth it. So I'll just post them here in case there is any interest. Cheers, and thanks for all the mods.
1. Better Minsc Berserk:
I have a few versions, but I've settled on the lightest which is simply to eliminate the "cursed" true-berserk quality from the ability. More aggressive improvements could include nonlethal expiry damage, Imprisonment immunity, or a Barb-flavoured +10DR and movement boost. If I were making the mod I'd force a choice between the last two options.
This is a simple SPIN117.spl replacement.
2. Rebalanced Weapon Mastery
This allows 5 proficiency pips ONLY for two handed melee weapons, and caps the limit at 4 pips for all other weapons. It also tweaks the bonuses:
1: no bonuses or penalties
2: -1THACO, +2Damage, +1/2 APR
3: -2THACO, +3Damage, -1Speed, +1/2 APR
4: -3THACO, +4Damage, -2Speed, +1 APR
5: -3THACO, +5Damage, -3Speed, +3/2 APR
Dual-wielding is still better, but this system gives the two-handers a little boost.
This involves edits to WeapProf.2DA, wspatck.2da, and wspecial.2da. There are compatibility issues here that make this a daunting prospect: for one thing, the dlg.tlk references are different between my BGT and BGEE installs. Also it could theoretically work with other mods like "Grandmastery for All" but it would need to take those into account.