I have tried out the Agent kit in IWDEE and I have noted a few quirks:
- The Kit description states the character gets 5 Lore points every level - I got 3 (on thief levels). I'd love to get 5 as stated in the mod description.
- I installed the "remove racial restrictions" option from Tweaks Anthology (after M&G). I still only get the option to choose the Agent for my F/M/T if I select Elf or Half-Elf as races.
I'd like to make a Gnome Agent, so is there any way to forgo the race restrictions, i.e. make the mod compatible with the removal option from TWA?
- The Bard option to sing a song to one of the commoners in Easthaven and get a gem as a reward did not come up in my playthrough.
(The extra options for the Elisia quest worked fine and I haven't checked the extra quest with Flozum, so I don't know if that one works...)
Overall, I think the mod is a truly awesome enhancement to the game and I cannot praise it enough - the feat system and what you have done to the bard class is really cool!
Since the issues mentioned above seem to be only minor issues, maybe they could be addressed in the next version upgrade?
Another feature that I would love to see would be the option to make feats available to a broader range of kits (and also multiclasses).
It could be purely optional for players who want such an enhanced option...
My intended party layout looks like this:
Half-Orc F/M/T
Dwarf F/D
Half-Elf F/C
Gnome Agent
Elf Elven Archer
Halfling Bow Knight
Out of these it seems only the Agent and the Elven Archer would get feats (and maybe the FMT?), as I said I would love to get them for all my six guys.
I'd be willing to edit the availability table myself if the feature is not in intended in the original mod (just don't know how)
Thank you for any comments...