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Kyros

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  1. No worries, thanks anyway and for your great mod. For what it's worth, I didn't use TobEx, it was just a quick test install to see how the new SCS works (last one I used was SCS 1+2 V. 21), so fixpack + SCS. Since no one else has the same problem, I am wondering if there is something wrong on my end. Anyway, will post if there are news.
  2. Ok, well that's unfortunate. And you have the same SCS setup than me? I did a batch install and therefore I dont know what component is causing this, but theoretically I could install every component and check afterwards whether game works or not. But that's tedious...I installed meanwhile on my 2.6 EE install and it worked fine. So Yeah, if I get arround that not so fun procedure, I can fingerpoint exactly what the problem is.
  3. @DavidW Yes, it is the original version, albeit the GOG digital one. Help would be appreciated @Jarno Mikkola thanks for the advice, so find the debug file attached. SETUP-STRATAGEMS.rar
  4. Hello, guys. It was time to do another BG2 Megamod run. So I tested which mods work and which do not and so it happened that I installed the Fixpack and then SCS and suddenly I was not able to start a new game anymore. I still could start the game and get to the menu but when I click new game the game crashes with only a minimum of loading. The culprit is definitely SCS as I tested right after Fixpack and everything was fine. Tried to post the Stratagems.debug too but the the size of it is insane, am I doing something wrong? Its like 4xxx pages. WeiDU.log
  5. Hello all, I have migrated an installation from one computer to my current computer (Path is correct) and the game won't start with the following error msg: An Assertion failed in ChDimm.cpp at line number 628 Programmer says: Unable to Open BIF:data\Hd0GMosc.bif The Big World Installation guide claims this only occurs when the folder is not named BGII-SoA but that is not true in my case. Does anyone know what is going on here?
  6. "Do you accidently know is it going to be the same issue with oBG2?" Yes, same issue.
  7. I cannot guarantee but I think this might be the only one that causes "trouble" (to our ears) . There are two battle tracks from Iwd: Heart of Winter (NWb5, NWb6) but they are fine. Would be awesome if someone could fix these tracks, also in regards to Tipuns Mod as Icewind Dale has one of the best music tracks. At any rate, If I notice some more slowed tracks, I will give notice.
  8. Okay, I may not know what area uses the music "NW84" but I edited an area and replaced the vanilla music with this one and it is a slowed down version of the original track.
  9. But only the IWD music is affected. As far as I can tell the other tracks are ACMs too yet the problem only persists with the IWD tracks.
  10. One example would be "NW84". In my Install I can find it in the music ordner in NearInfinity which contains 28 files and this is the Battle Music that plays in the vale of Shadows in Icewind Dale. Unfortunately I do not know in what Area NWN uses this music and I dont know how to find out maybe you are better than this or you remember what area uses this music. But yeah, I remember to have noticed "slowed" IWD music during my test run through this mod and its also slowed when I listen to it on NearInfinity. These Are .ACM files.
  11. @paladin84 Not sure if you have noticed, but the Icewind dale tracks that NWN uses are slowed down and thus are a pain to listen to. This might not be a bug produced by this mod as Tipuns Icewind Dale Mod in EET has the same problem. The Heart of Winter tracks are not affected.
  12. Absolutely brilliant mod! Well done to @paladin84 and the Russian lad. I wished there was some more of the beautiful battles themes available of the original NWN, for instance the iconic Aribeth Battle theme. Also FR legends like Klauth deserve to be a little more distinguished from ordinary Dragons in terms of abilities and the battle script. Just my 2 cents, otherwise great great mod that I think also has a lot of potential for the future.
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