Jump to content

Ashlancer

Members
  • Posts

    13
  • Joined

  • Last visited

About Ashlancer

Ashlancer's Achievements

  1. iirc it says in the SCS readme that Shapeshifting tokens are incompatible with the ToF component; you have to choose one or the other.
  2. Sure thing, here you are. m_dw_ssd.lua I probably should have posted this in the ToF forum, sorry. But it seems that .lua files just don't like to read that particular ! symbol. WeiDU.log
  3. Hello Bartimaeus, I'm trying to get SR/R working with IWDification, ToF, and SCS all in one playthrough, and for the most part it was working great! Until I ran into a very minor bug which turned out to critically break the entire game. There's a typo in main_component.tpa that causes the error message below to occur when BG:SoD tries to read its .lua files. The result of this bug is that the sphere system for ToF completely breaks (every divine spell becomes available to every divine class), and even worse... the UI breaks to where I can't progress past the spell selection screen during character creation, regardless of which spells I try to select. I have the distinct feeling that whomever wrote this line meant to type ubscrl03.itm, not u!scrl03.itm.
  4. Can confirm that Stonefist doesn't seem to have any AC effect attached to itself or the magical weapon it creates.
  5. You are correct, thank you. I was reading the file wrong, since Enrage tends to just turn out as a massive bloated list of effects in NearInfinity after tweaking. Everything looks great!
  6. This is so weird. When I set the rage_level for Feeblemind to 8, it adds Immunity to Effect (101): Feeblemindedness (76) to level 8, which is correct. But then it always incorrectly adds Set spell state (328): FEEBLEMIND_IMMUNITY and Prevent portrait icon (169): Feebleminded (48) to level 10, alongside the stun immunities.
  7. I think one of the problems actually lies in kit_rebalance.tpa. Confusion should be referencing opcode #128, not #3 (Berserk). You can also set the rage_level for Feeblemind here. Unfortunately, I don't have BG2 installed and can't comment on this. Maybe someone else can investigate?
  8. Hello David, I'm encountering several major errors with the Enrage and Barbarian Rage abilities: - Enrage does not actually progress beyond level 1, nor does it grant immunity to Fear, because you have placed all of the relevant immunities below Protection from Resource (SPCL321.SPL (Enrage)). Any effects ordered after this opcode get ignored by the spell, which is why vanilla applies it last in the file. - Barbarian Rage stacks infinitely with itself due to lacking a Protection from Resource (SPCL152.SPL (Barbarian Rage)) opcode altogether. - Barbarian Rage and Enrage are both granting immunity to Feeblemind at level 6, when both the in-game description and readme state that it should be granted at level 8. - Barbarian Rage and Enrage are both granting immunity to Berserk instead of Confusion at level 8. (where did this come from??) - Barbarian Rage is granting immunity to Imprisonment at level 14, when the readme doesn't make any mention of this change. Only the in-game class description mentions it. I'm not sure whether this was an intentional change on your part, since Minsc's Berserk doesn't even get the immunity to Imprisonment. - Several of the immunities are not preventing portrait icons or disabling strings when relevant.
  9. Thank you! I am absolutely loving the changes this mod adds. Looking forward to more content and playthroughs with it.
  10. Hi David, While combing through the game files with NearInfinity, I noticed that all of the Power Word spells had been successfully moved to the Enchantment spell school, but the Symbol spells had not. I believe that the reason for this lies in a typo located in the symbols_are_enchantment.tpa file. You wrote old_school=conjuration and new_school=enchantment, when the correct types should be old_school=conjurer and new_school=enchanter.
  11. Hello, This is an old bug that's been present since at least v35, but it's still present in the latest version and I'm not sure if anyone's ever reported it. If you install the RR 4.92 - Revised Thievery component, then later on install SCS 35.10 - Better calls for help component, the Better calls for help will actually override the script for Revised Thievery, such that NPCs who are pickpocketed will immediately go hostile on a failed roll just like vanilla behavior. You can easily test this with the nobleman Chase just outside of Candlekeep (the monks inside the keep for some reason still work correctly!). I'm not sure what causes this issue, but I actually made a note in my order to always install Revised Thievery after SCS, and that resolved the problem.
  12. This worked, thanks! I think that Project Infinity is currently pulling an old build from somewhere, because I still get that error from downloading the mod within the program.
  13. Hi David, I downloaded the beta 4 last night and tried to install this component again, but now I'm even worse off than beta 3. I can't seem to get past this initial error message. This is on a clean Siege of Dragonspear installation from Beamdog's store (no merge DLC), and the only mod I have in the override folder is Classic BG UI 1.61. //Using .\lang\en_us\dialog.tlk //Installing [Rebalanced and revised kits] [Beta 4] //Loading SFO... //In state 970, I expected one of these tokens: // [0] EOF //Parse error (state 970) at END //fatal error installing library DW_TALENTS/SFO/LIB_SFO.TPH; attempting to give details. //In state 970, I expected one of these tokens: // [0] EOF //Parse error (state 970) at END //[DW_TALENTS/SFO/LIB_SFO.TPH] PARSE ERROR at line 912 column 1-3 //Near Text: END // GLR parse error //[DW_TALENTS/SFO/LIB_SFO.TPH] ERROR at line 912 column 1-3 //Near Text: END // Parsing.Parse_error //ERROR: parsing [DW_TALENTS/SFO/LIB_SFO.TPH]: Parsing.Parse_error //Stopping installation because of error. //Stopping installation because of error. //Stopping installation because of error. //Stopping installation because of error. //Stopping installation because of error. //Stopping installation because of error. //Stopping installation because of error. //ERROR Installing [Rebalanced and revised kits], rolling back to previous state //Will uninstall 0 files for [dw_talents\dw_talents.tp2] component 41000. //Uninstalled 0 files for [dw_talents\dw_talents.tp2] component 41000. // //WARNING: dw_talents:41000 has encounter errors durring installation, exited with ExitCode = 2 //INSTALLATION FINISHED. //ERROR: Parsing.Parse_error //Please make a backup of the file: Setup-dw_talents.debug and look for support at: DavidW //Automatically Skipping [Rebalanced and revised kits] because of error. //Using Language [English] //NOT INSTALLED DUE TO ERRORS Rebalanced and revised kits
×
×
  • Create New...