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Madzak

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  1. I am unable to choose axes during character creation. However, I can find axes with Near Infinity. The proficiency does not show up under character info if I edit it in, but it does reduce thac0, so I guess it's working somehow.
  2. When creating a character you can deselect all the 1 pips in weapon prof. and choose whatever instead. Intentional? When choosing feats (dash/scribe scrolls etc.) there is no option to cancel. Once you click you cannot regret. Also possible to select scribe scrolls multiple times. Would be nice to see the feats that I chose under character info. Character creation: Barbarian/thief: Weapon Use: class_weapons_use_strings_dw_barbarian_thief.
  3. Like you said, a pure BG2 installation did not include duplications of bonuses.
  4. Yeah EET. I don't know why I even installed EET tho, as I can't stand SoD and don't really enjoy "one big game". Remembered after writing: The reason is so I don't have to choose mods for both games.
  5. I made a FMC, Polymath of Mystra. Earth Genasi. Completely broken saving throws as of beta 9 as well. Bonuses are: -25 -20 -25 -20 -10 I can also memorize 12 mage spells at level 1 with 18 int. Possible to get a hotfix for this? It sort of prevents any meaningful gameplay. BALDUR.gam WeiDU.log
  6. update: found a reply from David in another thread, and deleted dwLevellerDualClass['imoen'] from overide/M_DW_LVD.luar No more error message on startup.
  7. As requested on Discord, here is setup.debug and weidu after receiving an error message on install. Setup-enhanced-powergaming-scripts.debug WeiDU.log
  8. I'm getting the same message, just did an install with beta 9. Did you figure out what the problem was?
  9. Hey, I'm almost done with BG1 except for expansion and Iron Throne. I have 4 Mithral rings, but never brought Xzar with me. I can therefore not trigger any quest for ring of mental defense in Baldur's Gate. I tried to look for this item with Near Infinity, but cannot find it. Can anyone provide me with a console code I can copy in? Would be awesome.
  10. Ah ok. Thanks for that info.
  11. About to finish BG1 with ToF. Don't want to start BG2 if I can delay for beta 9.
  12. Thanks. I edited the chr's hp via eekeeper. Maybe I should look at Near Infinity, have not tried it.
  13. yes. see weidu log above.
  14. Yes I did. WeiDU.log
  15. Character Selection: Fighter/mage -> leads to wildmage as possible selection. Back button when choosing class sometimes goes all the way back instead of back one level. Shaman of Tempus' priest class is called Priest of Tempus on character select while its called Battleguard of Tempus in-game. Fighter has a blank subclass. Spells: Rage/enrage inconsistencies. 1 turn vs 5 rounds. Bonus hp lasts shorter than immunities. Enable rage/enrage icon. For instance: lvl 1 barb rage gives fear icon. Much more preferable with rage icon. Berserker has no icon. Stonefist: Supposed to give +2 AC, has no effect on AC. At least not visible on character sheet. Turn pebble to boulder: The pebbles seem to be invisible in the weapon-slot. I cannot use them, or attack an enemy, nor equip a weapon anymore. Works same as melf's meteors. Had to reload. Nahal's Reckless Dweomer is now a Global scroll drop. Intentional? Sunschorch innate ability of Aasimar? missing icon and does no dmg. It has animation though. Holy Power - innate ability of Battleguard of Tempus - actually reduced STR from 19 to 18. Should set to 20. Strength of Stone: Gives too much STR. It should give +4, for me it gives +6, I'm sitting at 19, so I don't know if it gives even more. Gameplay: ToF seems to affect SPPR103.SPL so that spells are put into submenus. I was told that the game cannot handle submenus when trying to cast healing spells on rest. Sometimes when starting a new game, I get a lot of experience when clicking on a character (20k+). Fix was to quit game and reload. Will update as I find more bugs.
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