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maus

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Posts posted by maus

  1. Following issue noted with VerrSza: He joined, got a level up with weapon prof point and could not select the weapon profs expected. 

    A little investigation showed, that the weapon profs available are the one from Bristlelick (installed before). 

     

    After some hassle I noticed the entry in the Kitlist.2da for Proficiencies:

     

    OHTEMPUS      62            

    L#GNLKT        62              
    L1VERR          63             
    ESXABIL          65

     

    Well, I changed  the numbers in a way that they are following each other and everything was fine. 

     

    Bristlelick and BG1 VerrSza have been installed in a 2.5x BG1EE installation. Here everything is fine. The numbers are:

     

    OHTEMPUS      61              
    L#GNLKT        62              
    L1VERR          63

     

    After an EET installation the numbers of all kits are +1 but not the two of the "new" kits. Seems that is was forgotten or not taken into account to check for these things. I guess the EET adds a new column in the WEAPPROF.2DA and therefore the references of "new" kits got wrong. 

     

    It is obviously a bug of EET and not one of the VerrSza mod. 

    EET Version: ~EET/EET.TP2~ #0 #0 // EET core (resource importation): 1.0 RC12

  2. From the three bugs above: 

    1.) You can get the pearl in the temple of Beregost

    2.) This is not fixed in the actual version together with other issues in that scene (no response from the two miners)

    3.) Looks like this bug is also not fixed

  3. Ok, first of all I had an issue that Breagar was not in SoA (he should be). For those who are not familiar with the mod: When Breagar is in the group at the end of SoD, he is a neutral "observer" in the final fight with ths shadow thieves. In ID he should be in the room with the golems. Which he was not. Tried some things and the ones relevant to the EET conversion are: 

    - When I don't level-up Minsc and Jaheira before or during the fight with the shadow thieves, they don't get extra XP when joining the group in ID. Also their scripts are not active. Usually they talk to Player1 while they are caged. This time I had to initiate the dialogue by myself. This was reproducable. Levelling them up and everything was fine. 

    - Other effect: To bring Breagar into the SoA I had to take him into the group during the fight with the shadow thieves. And therefore to kick-out others. Well, doing this right, I kicked out all the new faces (Jaheira, Minsc, Dynaheir and Khalid). Result was, that Minsc and Jaheira are imported to SoA with their equipment, meaning fully equipped with armor, weapons and the like. Well... not at problem.

    - While having Breagar in the group during the shadow thieves fight, results in the effect that he had very strange effects on him when he is joining the group in ID. This could be avoided in kicking Breagar out after having him joined during the shadow thieves fight. But this resulted in the effect that Jaheira was not transfered to ID (her cage stays empty). 

     

    Summarized: Kicking-out heroes during or before the fight with the shadow thieves can result in strange effects which are not intended. 

     

    Maybe to add: during BG 1 and SoD I never had Jaheira and Khalid in the group. I met them both during the siege of Bridgefort. Dynaheir and Minsc I never talked to. 

     

  4. In the Compatibility list, there are some broken links: 

    - Alternatives (somewhere else at G3?)

    - Saradas Magic: http://www.shsforums.net/topic/58028-mod-saradas-magic/

    - Margarita NPChttps://forums.beamdog.com/discussion/15867/mod-npc-margarita-zelleod
    - Slow boat from Kara-Tur: https://forums.beamdog.com/discussi...rom-kara-tur-quest-store-new-items-release-90

    - Neera Expansion: http://www.shsforums.net/files/file/1022-neera-expansion/

    I guess every link with forum.baldursgate.com ;) (BG1-Project Musci Pack, Dark Horizons, Drizzt Saga, Finch NPC, Indira NPC, Valerie NPC)...

  5. Have an issue with Littluns improved crossbow. She has now 4.5 attackts/round. Looks like one to much (1 base, +0.5 for fighter class, +0.5 for Level 7 +1.5 of the crossbow should be 3.5) . Same for ETW0 Bonus: +3 instead of the two mentioned in the description. I would guess that the effects mentioned in the description have been just added to the previous ones. Checked the item with NI but couldn't find the Problem... 

    edit: seems to be a Cache Problem. After reloading the number of attacks is 3.5 like expected.

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