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Incantatar

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Posts posted by Incantatar

  1.  

    For your mods you should change the Linux installation notes in the readme. Using tolower in BGEE and BGEE2 breaks the game. This is because Beamdog unfortunately didn't lowercase their code on a case sensitive OS release and WEIDU only works with all lower case.

    There are 2 solutions i know of: use restoration scripts or mount the game to a special file system.

    https://forums.beamdog.com/discussion/45053/how-to-install-bg2-tweak-pack-into-bgee-bg2ee-and-iwdee-on-linux-modfix-script

    http://askubuntu.com/questions/535999/lowercase-to-all-files-in-a-directory-expecting-to-undo-it-at-some-point/536012 (recursive option)

    If you'd be willing to write up clear and concise directions for Linux that address both original and EE games, we could update the template used for all G3 mods.

     

    A Markdown-formatted version of our current template is available here if you want to view and edit it directly.

     

    Yes, let me do that. Unfortunately we need to use the most complex method, because some mods (Tweakpack) change the .tlk files and don't work with a simple script. The best method I tested is ciopfs to mount the game case insensitive. There is a tutorial here: https://forums.beamdog.com/discussion/45332/tolower-breaks-the-new-bg1ee-linux-edition But I'll rewrite it to make it more newb friendly and clear. I'll need to check out some things and report back.

  2. For your mods you should change the Linux installation notes in the readme. Using tolower in BGEE and BGEE2 breaks the game. This is because Beamdog unfortunately didn't lowercase their code on a case sensitive OS release and WEIDU only works with all lower case.

    There are 2 solutions i know of: use restoration scripts or mount the game to a special file system.

    https://forums.beamdog.com/discussion/45053/how-to-install-bg2-tweak-pack-into-bgee-bg2ee-and-iwdee-on-linux-modfix-script

    http://askubuntu.com/questions/535999/lowercase-to-all-files-in-a-directory-expecting-to-undo-it-at-some-point/536012 (recursive option)

  3. On another note, I'm wondering about the issue raised in this thread. I don't have Improved Shapeshifting installed and the same thing happens: Cernd doesn't change into a werewolf and therefore is very likely to lose to Faldorn. Perhaps this is intentional but it's a significant change to the quest and it isn't mentioned in the readme.

    This is a problem for my solo games too, with Improved Shapeshifting installed. Anyone know where the script problem lies?

     

    Perhaps i foundthe problem. Line 305 and 306 of his script (cernd.bcs)

    IF
    	!Allegiance(Myself,ENEMY)
    	!InParty(Myself)
    	Global("NPCFight","LOCALS",1)
    THEN
    	RESPONSE #100
    		SetGlobal("NPCFight","LOCALS",0)
    		ChangeAIScript("",GENERAL)
    		ChangeAIScript("",SPECIFICS)
    		Continue()
    END
    
    

    Should possibly be:

    ChangeAIScript("druidx",SPECIFICS)

    ChangeAIScript("useitem",GENERAL)

     

     

    -> No. That didn't help.

  4. The elementals summoned by the rings of elemental control are totally different to those summoned by SR spells. They don't have a script and lack correct statistics. I'd say instead of sumelfir.cre use elfirsu1.cre in case of the Ring of Fire Control (ring27.eff) likewise for the other two.

  5. Thank you! :)

     

    Again, it depends on value used. With IR, MS bonuses do stack with each other, so with monk's innate boost as well.

    You say they stack with each other but if i put Arla's Dragonbane and Traveller's Robe on i can't see any difference to only Traveller's Robe. I counted but this might be too inaccurate.
  6.  

     

     

    .-Is it intended that speed bonuses from items don't stack?

    I don't know if that's intended, probably not, but these bonuses simply can't stack so...

     

    Ok, i had not thought of that. Does it stack with monk's bonus, haste and oil of speed?

     

    It's a seperate issue. Anything that adds apr will lower your speed factor, since the engine needs to squeeze all apr in 6 seconds window.

    So your overall speed factor will be better the more apr you have. If monks get innate speed factor increase, then no, it won't stack with it.

     

    I was talking only about movement speed bonus. Sorry if that wasn't clear. Kreso, since you know the engine well, an offtopic question: do you know how difficult it would be to mod the added Beamdog content out of the EEs? I like the engine refinements but i think every single content addendum (NPCs, items,..) sucks majorly. Static content shouldn't be a problem but i think of scripts, triggers and global variables, can they be just removed or ignored without ill effect? And is there hardcoded "enhancement" involved?
  7.  

    To be frank i think this behavior is a mess and will not be intuitive for new mod users. If we can't make a consistent and sane change due to engine constraints perhaps it's perhaps better to leave it.

    It's an optional component, you are perfectly able to 'leave it.' I, for one, enjoy using it. I'm

    glad you and I both the have ability to play the game as we want, and that SR gives us that ability...

     

    When you don't care that people think this mod is too undocumented or simply think it has messy parts, ok, Demi posts in other forums and says this version not a real beta and people should install it instead of the older versions. I bet he cares what people think.

     

     

     

    -The message "You have already cast a polymorph spell on yourself" displays everytime i cast Polymorph Self. I don't think it means anything

    -There are still two Dispel Magic spells around with slightly different text.

    -Fireburst sometimes doesn't fire. Can't reproduce it at the moment.

     

    -There is some inconsistency with summoned monster's immunities and their reaction. Summon an Air Elemental and a Skeleton Warrior, cast Cloudkill on them. Both are immune but the Air Elemental will try to attack the caster now while the SW doesn't care. This is because ELEMTYPE.ITM doesn't make immune to the spell just to the damage. UNDTYPE.ITM has the protection from spell SPWI502.SPL and therefore no damage animation. Should be added to ELEMTYPE.ITM too, no?

    -I'd add Web and Stinking Cloud too

    -And Cone of Cold to UNDTYPE.ITM

     

    -During tests i found something highly interesting. When you cast a Cloudkill (any attack spell?) on a summon wether it wants to attack you or not, it will follow through area transitions. It's like the trick with the attack button on caster, which is erratic. It's not directly controllable anymore but the script follows the caster. Very useful.

  8. On topic:

     

    -There is small problem with different potions of the same type in the potion bag. When you click one potion the other stacks get automatically highlighted and you must remove one of each stack. Could be just a BG2:EE bug or has something to do with SCS added potions.

    -Is it intended that speed bonuses from items don't stack?

  9. If you open up Globe of Invulnerability with an editor, you'll see it uses "immunity to spell level" opcode AND "protection from spell" opcode (for non-friendly AoE spells like Skull Trap, Web etc.).

    If you remove the "protection from spell" from it Globe will no longer protect you against your own AoE spells. Likewise, caster under Globe won't be affected by Haste cast by another caster, but will be able to haste himself. If Globe worked any other way, it would prevent the caster under it to protect himself with Stoneskin and similar level 4 or lower stuff. I hope it's understandable why Globe (and Deflection) need to work this way. One cannot use "protection from spell" opcode on Deflection since then attacks on it wouldn't drain it's charges.

    That makes sense. To be frank i think this behavior is a mess and will not be intuitive for new mod users. If we can't make a consistent and sane change due to engine constraints perhaps it's perhaps better to leave it.

  10. Deflections can't protect you against your own spells. Globes will.

    Doesn't make any sense to me. It's inconsistent why?

     

     

    The component doesn't change how Deflections work. It changes how AoE spells work. Each of them cast a spell derived from the orginal but made single-target, so Deflection can block it.

    (M)SD actually tells you in it's description it isn't protecting against AoE spells. No need to change that?

  11. Just found +3 Arla's Dragonbane in the first area of Irenicus' dungeon. (This is a full SR/IR/SCS install on newest bg2:ee). Wtf Beamdog?

     

    ...Just read when you import a char you get a 4th imported item. I didn't even went to the lower levels of Durlag's Tower. Great feature.

  12. Made a fresh install just with SR. This is on BG2:EE 2.1.63.2 GOG version

    See attachment screenshots.

     

    weidu.log

     

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 12

     

     

     

    setup-spell_rev.debug

     

    Install Component [spell Deflection blocks AoE spells]?
    nstall, or [N]ot Install or [Q]uit?
    Installing [spell Deflection blocks AoE spells] [v4 Beta 12]
    [./override/spwi213.spl] loaded, 538 bytes
    Copying and patching 1 file ...
    [./override/spwi213.spl] loaded, 538 bytes
    Copied [spwi213.spl] to [override/spwi213d.spl]
    Copying and patching 1 file ...
    [./override/spwi213.spl] loaded, 538 bytes
    override/spwi213.spl copied to spell_rev/backup/55/spwi213.spl, 538 bytes
    Copied [spwi213.spl] to [override/spwi213.spl]
    [./override/spwi215.spl] loaded, 922 bytes
    Copying and patching 1 file ...
    [./override/spwi215.spl] loaded, 922 bytes
    Copied [spwi215.spl] to [override/spwi215d.spl]
    Copying and patching 1 file ...
    [./override/spwi215.spl] loaded, 922 bytes
    override/spwi215.spl copied to spell_rev/backup/55/spwi215.spl, 922 bytes
    Copied [spwi215.spl] to [override/spwi215.spl]
    [./override/spwi304.spl] loaded, 1266 bytes
    Copying and patching 1 file ...
    [./override/spwi304.spl] loaded, 1266 bytes
    Copied [spwi304.spl] to [override/spwi304d.spl]
    Copying and patching 1 file ...
    [./override/spwi304.spl] loaded, 1266 bytes
    override/spwi304.spl copied to spell_rev/backup/55/spwi304.spl, 1266 bytes
    Copied [spwi304.spl] to [override/spwi304.spl]
    [./override/spwi313.spl] loaded, 1794 bytes
    Copying and patching 1 file ...
    [./override/spwi313.spl] loaded, 1794 bytes
    Copied [spwi313.spl] to [override/spwi313d.spl]
    Copying and patching 1 file ...
    [./override/spwi313.spl] loaded, 1794 bytes
    override/spwi313.spl copied to spell_rev/backup/55/spwi313.spl, 1794 bytes
    Copied [spwi313.spl] to [override/spwi313.spl]
    [./override/spwi404.spl] loaded, 250 bytes
    Copying and patching 1 file ...
    [./override/spwi404.spl] loaded, 250 bytes
    Copied [spwi404.spl] to [override/spwi404d.spl]
    Copying and patching 1 file ...
    [./override/spwi404.spl] loaded, 250 bytes
    override/spwi404.spl copied to spell_rev/backup/55/spwi404.spl, 250 bytes
    Copied [spwi404.spl] to [override/spwi404.spl]
    [./override/spwi502.spl] loaded, 346 bytes
    Copying and patching 1 file ...
    [./override/spwi502.spl] loaded, 346 bytes
    Copied [spwi502.spl] to [override/spwi502d.spl]
    Copying and patching 1 file ...
    [./override/spwi502.spl] loaded, 346 bytes
    override/spwi502.spl copied to spell_rev/backup/55/spwi502.spl, 346 bytes
    Copied [spwi502.spl] to [override/spwi502.spl]
    [./override/spwi503.spl] loaded, 1218 bytes
    Copying and patching 1 file ...
    [./override/spwi503.spl] loaded, 1218 bytes
    Copied [spwi503.spl] to [override/spwi503d.spl]
    Copying and patching 1 file ...
    [./override/spwi503.spl] loaded, 1218 bytes
    override/spwi503.spl copied to spell_rev/backup/55/spwi503.spl, 1218 bytes
    Copied [spwi503.spl] to [override/spwi503.spl]
    [./override/spwi523d.spl] loaded, 1738 bytes
    [./override/spwi614.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi614.spl] loaded, 298 bytes
    Copied [spwi614.spl] to [override/spwi614d.spl]
    Copying and patching 1 file ...
    [./override/spwi614.spl] loaded, 298 bytes
    override/spwi614.spl copied to spell_rev/backup/55/spwi614.spl, 298 bytes
    Copied [spwi614.spl] to [override/spwi614.spl]
    [./override/spwi712.spl] loaded, 1066 bytes
    Copying and patching 1 file ...
    [./override/spwi712.spl] loaded, 1066 bytes
    Copied [spwi712.spl] to [override/spwi712d.spl]
    Copying and patching 1 file ...
    [./override/spwi712.spl] loaded, 1066 bytes
    override/spwi712.spl copied to spell_rev/backup/55/spwi712.spl, 1066 bytes
    Copied [spwi712.spl] to [override/spwi712.spl]
    [./override/spwi714.spl] loaded, 1066 bytes
    Copying and patching 1 file ...
    [./override/spwi714.spl] loaded, 1066 bytes
    Copied [spwi714.spl] to [override/spwi714d.spl]
    Copying and patching 1 file ...
    [./override/spwi714.spl] loaded, 1066 bytes
    override/spwi714.spl copied to spell_rev/backup/55/spwi714.spl, 1066 bytes
    Copied [spwi714.spl] to [override/spwi714.spl]
    [./override/spwi810.spl] loaded, 490 bytes
    Copying and patching 1 file ...
    [./override/spwi810.spl] loaded, 490 bytes
    Copied [spwi810.spl] to [override/spwi810d.spl]
    Copying and patching 1 file ...
    [./override/spwi810.spl] loaded, 490 bytes
    override/spwi810.spl copied to spell_rev/backup/55/spwi810.spl, 490 bytes
    Copied [spwi810.spl] to [override/spwi810.spl]
    [./override/spwi911.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi911.spl] loaded, 298 bytes
    Copied [spwi911.spl] to [override/spwi911d.spl]
    Copying and patching 1 file ...
    [./override/spwi911.spl] loaded, 298 bytes
    override/spwi911.spl copied to spell_rev/backup/55/spwi911.spl, 298 bytes
    Copied [spwi911.spl] to [override/spwi911.spl]
    [./override/spwi922.spl] loaded, 442 bytes
    Copying and patching 1 file ...
    [./override/spwi922.spl] loaded, 442 bytes
    Copied [spwi922.spl] to [override/spwi922d.spl]
    Copying and patching 1 file ...
    [./override/spwi922.spl] loaded, 442 bytes
    override/spwi922.spl copied to spell_rev/backup/55/spwi922.spl, 442 bytes
    Copied [spwi922.spl] to [override/spwi922.spl]
    [./override/spwi925.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi925.spl] loaded, 298 bytes
    Copied [spwi925.spl] to [override/spwi925d.spl]
    Copying and patching 1 file ...
    [./override/spwi925.spl] loaded, 298 bytes
    override/spwi925.spl copied to spell_rev/backup/55/spwi925.spl, 298 bytes
    Copied [spwi925.spl] to [override/spwi925.spl]
    [./override/sppr313d.spl] loaded, 1794 bytes
    [./override/sppr313.spl] loaded, 1842 bytes
    Copying and patching 1 file ...
    [./override/sppr313.spl] loaded, 1842 bytes
    Copied [sppr313.spl] to [override/sppr313e.spl]
    Copying and patching 1 file ...
    [./override/sppr313.spl] loaded, 1842 bytes
    override/sppr313.spl copied to spell_rev/backup/55/sppr313.spl, 1842 bytes
    Copied [sppr313.spl] to [override/sppr313.spl]
    [./override/sppr314d.spl] loaded, 3234 bytes
    [./override/sppr314.spl] loaded, 3282 bytes
    Copying and patching 1 file ...
    [./override/sppr314.spl] loaded, 3282 bytes
    Copied [sppr314.spl] to [override/sppr314e.spl]
    Copying and patching 1 file ...
    [./override/sppr314.spl] loaded, 3282 bytes
    override/sppr314.spl copied to spell_rev/backup/55/sppr314.spl, 3282 bytes
    Copied [sppr314.spl] to [override/sppr314.spl]
    [./override/sppr503.spl] loaded, 1402 bytes
    Copying and patching 1 file ...
    [./override/sppr503.spl] loaded, 1402 bytes
    Copied [sppr503.spl] to [override/sppr503d.spl]
    Copying and patching 1 file ...
    [./override/sppr503.spl] loaded, 1402 bytes
    override/sppr503.spl copied to spell_rev/backup/55/sppr503.spl, 1402 bytes
    Copied [sppr503.spl] to [override/sppr503.spl]
    [./override/sppr705d.spl] loaded, 346 bytes
    [./override/sppr705e.spl] loaded, 202 bytes
    [./override/sppr705.spl] loaded, 1738 bytes
    Copying and patching 1 file ...
    [./override/sppr705.spl] loaded, 1738 bytes
    Copied [sppr705.spl] to [override/sppr705f.spl]
    Copying and patching 1 file ...
    [./override/sppr705.spl] loaded, 1738 bytes
    override/sppr705.spl copied to spell_rev/backup/55/sppr705.spl, 1738 bytes
    Copied [sppr705.spl] to [override/sppr705.spl]
    [./override/spwi205.spl] loaded, 490 bytes
    Copying and patching 1 file ...
    [./override/spwi205.spl] loaded, 490 bytes
    Copied [spwi205.spl] to [override/spwi205d.spl]
    Copying and patching 1 file ...
    [./override/spwi205.spl] loaded, 490 bytes
    override/spwi205.spl copied to spell_rev/backup/55/spwi205.spl, 490 bytes
    Copied [spwi205.spl] to [override/spwi205.spl]
    [./override/spwi224d.spl] loaded, 202 bytes
    [./override/spwi224.spl] loaded, 682 bytes
    Copying and patching 1 file ...
    [./override/spwi224.spl] loaded, 682 bytes
    Copied [spwi224.spl] to [override/spwi224e.spl]
    Copying and patching 1 file ...
    [./override/spwi224.spl] loaded, 682 bytes
    override/spwi224.spl copied to spell_rev/backup/55/spwi224.spl, 682 bytes
    Copied [spwi224.spl] to [override/spwi224.spl]
    [./override/spwi306.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi306.spl] loaded, 298 bytes
    Copied [spwi306.spl] to [override/spwi306d.spl]
    Copying and patching 1 file ...
    [./override/spwi306.spl] loaded, 298 bytes
    override/spwi306.spl copied to spell_rev/backup/55/spwi306.spl, 298 bytes
    Copied [spwi306.spl] to [override/spwi306.spl]
    [./override/spwi324.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi324.spl] loaded, 298 bytes
    Copied [spwi324.spl] to [override/spwi324d.spl]
    Copying and patching 1 file ...
    [./override/spwi324.spl] loaded, 298 bytes
    override/spwi324.spl copied to spell_rev/backup/55/spwi324.spl, 298 bytes
    Copied [spwi324.spl] to [override/spwi324.spl]
    [./override/spwi312.spl] loaded, 682 bytes
    Copying and patching 1 file ...
    [./override/spwi312.spl] loaded, 682 bytes
    Copied [spwi312.spl] to [override/spwi312d.spl]
    Copying and patching 1 file ...
    [./override/spwi312.spl] loaded, 682 bytes
    override/spwi312.spl copied to spell_rev/backup/55/spwi312.spl, 682 bytes
    Copied [spwi312.spl] to [override/spwi312.spl]
    [./override/spwi411.spl] loaded, 6050 bytes
    Copying and patching 1 file ...
    [./override/spwi411.spl] loaded, 6050 bytes
    Copied [spwi411.spl] to [override/spwi411d.spl]
    Copying and patching 1 file ...
    [./override/spwi411.spl] loaded, 6050 bytes
    override/spwi411.spl copied to spell_rev/backup/55/spwi411.spl, 6050 bytes
    Copied [spwi411.spl] to [override/spwi411.spl]
    [./override/spwi412.spl] loaded, 8738 bytes
    Copying and patching 1 file ...
    [./override/spwi412.spl] loaded, 8738 bytes
    Copied [spwi412.spl] to [override/spwi412d.spl]
    Copying and patching 1 file ...
    [./override/spwi412.spl] loaded, 8738 bytes
    override/spwi412.spl copied to spell_rev/backup/55/spwi412.spl, 8738 bytes
    Copied [spwi412.spl] to [override/spwi412.spl]
    [./override/spwi421.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi421.spl] loaded, 298 bytes
    Copied [spwi421.spl] to [override/spwi421d.spl]
    Copying and patching 1 file ...
    [./override/spwi421.spl] loaded, 298 bytes
    override/spwi421.spl copied to spell_rev/backup/55/spwi421.spl, 298 bytes
    Copied [spwi421.spl] to [override/spwi421.spl]
    [./override/spwi507.spl] loaded, 250 bytes
    Copying and patching 1 file ...
    [./override/spwi507.spl] loaded, 250 bytes
    Copied [spwi507.spl] to [override/spwi507d.spl]
    Copying and patching 1 file ...
    [./override/spwi507.spl] loaded, 250 bytes
    override/spwi507.spl copied to spell_rev/backup/55/spwi507.spl, 250 bytes
    Copied [spwi507.spl] to [override/spwi507.spl]
    [./override/spwi508.spl] loaded, 586 bytes
    Copying and patching 1 file ...
    [./override/spwi508.spl] loaded, 586 bytes
    Copied [spwi508.spl] to [override/spwi508d.spl]
    Copying and patching 1 file ...
    [./override/spwi508.spl] loaded, 586 bytes
    override/spwi508.spl copied to spell_rev/backup/55/spwi508.spl, 586 bytes
    Copied [spwi508.spl] to [override/spwi508.spl]
    [./override/spwi605.spl] loaded, 202 bytes
    Copying and patching 1 file ...
    [./override/spwi605.spl] loaded, 202 bytes
    Copied [spwi605.spl] to [override/spwi605d.spl]
    Copying and patching 1 file ...
    [./override/spwi605.spl] loaded, 202 bytes
    override/spwi605.spl copied to spell_rev/backup/55/spwi605.spl, 202 bytes
    Copied [spwi605.spl] to [override/spwi605.spl]
    [./override/spwi615.spl] loaded, 1338 bytes
    Copying and patching 1 file ...
    [./override/spwi615.spl] loaded, 1338 bytes
    Copied [spwi615.spl] to [override/spwi615d.spl]
    Copying and patching 1 file ...
    [./override/spwi615.spl] loaded, 1338 bytes
    override/spwi615.spl copied to spell_rev/backup/55/spwi615.spl, 1338 bytes
    Copied [spwi615.spl] to [override/spwi615.spl]
    [./override/spwi711.spl] loaded, 634 bytes
    Copying and patching 1 file ...
    [./override/spwi711.spl] loaded, 634 bytes
    Copied [spwi711.spl] to [override/spwi711d.spl]
    Copying and patching 1 file ...
    [./override/spwi711.spl] loaded, 634 bytes
    override/spwi711.spl copied to spell_rev/backup/55/spwi711.spl, 634 bytes
    Copied [spwi711.spl] to [override/spwi711.spl]
    [./override/spwi720.spl] loaded, 6274 bytes
    Copying and patching 1 file ...
    [./override/spwi720.spl] loaded, 6274 bytes
    Copied [spwi720.spl] to [override/spwi720d.spl]
    Copying and patching 1 file ...
    [./override/spwi720.spl] loaded, 6274 bytes
    override/spwi720.spl copied to spell_rev/backup/55/spwi720.spl, 6274 bytes
    Copied [spwi720.spl] to [override/spwi720.spl]
    [./override/spwi812.spl] loaded, 1514 bytes
    Copying and patching 1 file ...
    [./override/spwi812.spl] loaded, 1514 bytes
    Copied [spwi812.spl] to [override/spwi812d.spl]
    Copying and patching 1 file ...
    [./override/spwi812.spl] loaded, 1514 bytes
    override/spwi812.spl copied to spell_rev/backup/55/spwi812.spl, 1514 bytes
    Copied [spwi812.spl] to [override/spwi812.spl]
    [./override/spwi913.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/spwi913.spl] loaded, 298 bytes
    Copied [spwi913.spl] to [override/spwi913d.spl]
    Copying and patching 1 file ...
    [./override/spwi913.spl] loaded, 298 bytes
    override/spwi913.spl copied to spell_rev/backup/55/spwi913.spl, 298 bytes
    Copied [spwi913.spl] to [override/spwi913.spl]
    [./override/sppr105.spl] loaded, 1018 bytes
    Copying and patching 1 file ...
    [./override/sppr105.spl] loaded, 1018 bytes
    Copied [sppr105.spl] to [override/sppr105d.spl]
    Copying and patching 1 file ...
    [./override/sppr105.spl] loaded, 1018 bytes
    override/sppr105.spl copied to spell_rev/backup/55/sppr105.spl, 1018 bytes
    Copied [sppr105.spl] to [override/sppr105.spl]
    [./override/sppr208.spl] loaded, 298 bytes
    Copying and patching 1 file ...
    [./override/sppr208.spl] loaded, 298 bytes
    Copied [sppr208.spl] to [override/sppr208d.spl]
    Copying and patching 1 file ...
    [./override/sppr208.spl] loaded, 298 bytes
    override/sppr208.spl copied to spell_rev/backup/55/sppr208.spl, 298 bytes
    Copied [sppr208.spl] to [override/sppr208.spl]
    [./override/sppr305.spl] loaded, 442 bytes
    Copying and patching 1 file ...
    [./override/sppr305.spl] loaded, 442 bytes
    Copied [sppr305.spl] to [override/sppr305d.spl]
    Copying and patching 1 file ...
    [./override/sppr305.spl] loaded, 442 bytes
    override/sppr305.spl copied to spell_rev/backup/55/sppr305.spl, 442 bytes
    Copied [sppr305.spl] to [override/sppr305.spl]
    [./override/sppr416d.spl] loaded, 442 bytes
    [./override/sppr416.spl] loaded, 922 bytes
    Copying and patching 1 file ...
    [./override/sppr416.spl] loaded, 922 bytes
    Copied [sppr416.spl] to [override/sppr416e.spl]
    Copying and patching 1 file ...
    [./override/sppr416.spl] loaded, 922 bytes
    override/sppr416.spl copied to spell_rev/backup/55/sppr416.spl, 922 bytes
    Copied [sppr416.spl] to [override/sppr416.spl]
    [./override/sppr517.spl] loaded, 202 bytes
    Copying and patching 1 file ...
    [./override/sppr517.spl] loaded, 202 bytes
    Copied [sppr517.spl] to [override/sppr517d.spl]
    Copying and patching 1 file ...
    [./override/sppr517.spl] loaded, 202 bytes
    override/sppr517.spl copied to spell_rev/backup/55/sppr517.spl, 202 bytes
    Copied [sppr517.spl] to [override/sppr517.spl]
    [./override/sppr609e.spl] loaded, 1306 bytes
    [./override/sppr609f.spl] loaded, 250 bytes
    [./override/sppr609.spl] loaded, 682 bytes
    Copying and patching 1 file ...
    [./override/sppr609.spl] loaded, 682 bytes
    Copied [sppr609.spl] to [override/sppr609g.spl]
    Copying and patching 1 file ...
    [./override/sppr609.spl] loaded, 682 bytes
    override/sppr609.spl copied to spell_rev/backup/55/sppr609.spl, 682 bytes
    Copied [sppr609.spl] to [override/sppr609.spl]
    [./override/sppr704.spl] loaded, 538 bytes
    Copying and patching 1 file ...
    [./override/sppr704.spl] loaded, 538 bytes
    Copied [sppr704.spl] to [override/sppr704d.spl]
    Copying and patching 1 file ...
    [./override/sppr704.spl] loaded, 538 bytes
    override/sppr704.spl copied to spell_rev/backup/55/sppr704.spl, 538 bytes
    Copied [sppr704.spl] to [override/sppr704.spl]
    [./override/sppr707.spl] loaded, 778 bytes
    Copying and patching 1 file ...
    [./override/sppr707.spl] loaded, 778 bytes
    Copied [sppr707.spl] to [override/sppr707d.spl]
    Copying and patching 1 file ...
    [./override/sppr707.spl] loaded, 778 bytes
    override/sppr707.spl copied to spell_rev/backup/55/sppr707.spl, 778 bytes
    Copied [sppr707.spl] to [override/sppr707.spl]
    [./override/sppr709.spl] loaded, 634 bytes
    Copying and patching 1 file ...
    [./override/sppr709.spl] loaded, 634 bytes
    Copied [sppr709.spl] to [override/sppr709d.spl]
    Copying and patching 1 file ...
    [./override/sppr709.spl] loaded, 634 bytes
    override/sppr709.spl copied to spell_rev/backup/55/sppr709.spl, 634 bytes
    Copied [sppr709.spl] to [override/sppr709.spl]
    [./override/sppr710.spl] loaded, 3130 bytes
    Copying and patching 1 file ...
    [./override/sppr710.spl] loaded, 3130 bytes
    Copied [sppr710.spl] to [override/sppr710d.spl]
    Copying and patching 1 file ...
    [./override/sppr710.spl] loaded, 3130 bytes
    override/sppr710.spl copied to spell_rev/backup/55/sppr710.spl, 3130 bytes
    Copied [sppr710.spl] to [override/sppr710.spl]
    [./override/sppr715.spl] loaded, 3130 bytes
    Copying and patching 1 file ...
    [./override/sppr715.spl] loaded, 3130 bytes
    Copied [sppr715.spl] to [override/sppr715d.spl]
    Copying and patching 1 file ...
    [./override/sppr715.spl] loaded, 3130 bytes
    override/sppr715.spl copied to spell_rev/backup/55/sppr715.spl, 3130 bytes
    Copied [sppr715.spl] to [override/sppr715.spl]
    [./override/sppr717.spl] loaded, 202 bytes
    Copying and patching 1 file ...
    [./override/sppr717.spl] loaded, 202 bytes
    Copied [sppr717.spl] to [override/sppr717d.spl]
    Copying and patching 1 file ...
    [./override/sppr717.spl] loaded, 202 bytes
    override/sppr717.spl copied to spell_rev/backup/55/sppr717.spl, 202 bytes
    Copied [sppr717.spl] to [override/sppr717.spl]
    [./override/sppr722.spl] loaded, 490 bytes
    Copying and patching 1 file ...
    [./override/sppr722.spl] loaded, 490 bytes
    Copied [sppr722.spl] to [override/sppr722d.spl]
    Copying and patching 1 file ...
    [./override/sppr722.spl] loaded, 490 bytes
    override/sppr722.spl copied to spell_rev/backup/55/sppr722.spl, 490 bytes
    Copied [sppr722.spl] to [override/sppr722.spl]


    Note: SPWI318.SPL (Minor Spell Deflection) doesn't get patched by the component. How can this even work?

    post-3978-0-02186800-1461170580_thumb.jpg

    post-3978-0-13126600-1461170585_thumb.jpg

  13.  

    For me it does (on 2.0). Nothing helpful in the .debug. It must be an incompatibilty with the patch script. Anyone else can test this on BG:EE 1 or 2?

    Have you installed the modmerger ? Look at Grammarsalad's post above for the link.

     

    I don't have SoD installed.

     

     

    Incantatar: did you reinstall your mods after updating to 2.0?

    No, i installed after the patch.

     

     

     

    From Steam or GOG?

    GOG version for Linux. (Game mounted to ciop file system to have it insensitive to upper and lower case.)

     

     

    Can you post the contents of your weidu.log in spoiler tags?

    I haven't got it installed atm. I had only SR installed without any errors or warnings.

  14.  

    Is the NWN-Spell Deflection component supposed to work? It doesn't in my installs. Neither spell description nor spell effects.

    Quite a few beta testers used it and it worked fine. Please don't tell me that 2.0 or 2.1 screwed it. :(

     

     

    For me it does (on 2.0). Nothing helpful in the .debug. It must be an incompatibilty with the patch script. Anyone else can test this on BG:EE 1 or 2?

  15. I said this before but with the changes to specialist wizards in EE it's even more grave. With the potion changes there is no reliable way anymore to learn spells on core or higher difficulty. Specialist wizards now get a malus on learning non specialized spell schools. Together with the steep prices of scrolls this is really really inconvenient. Try playing a specialist wizard with 16 int. 45 % of all non specialist scrolls will fail to be scribed. Now try to learn some higher level spells and see tens of thousands of gold flush down the toilet. No way to mitigate. In BG2 there is the +1 int dagger, with one of the more difficult SoA encounters beforehand. That doesn't cut it.

     

     

    Would be cool to add SR's Monster Summoning IV as a scroll in BG somewhere.

  16. I found a bug. Spirit Armor's description says it gives +2 general saving throws. It actually gives only +3 against death.

     

    The giant spiders in MS IV could have similar stats and scripts as SCS improved spiders if installed.

     

     

    Edit: Effect 16-18 of SPWI416.SPL (Polymorph self) display the wrong string in BGEE.

    The same with effect 8 of SPWI318.SPL (Minor Spell Deflection)

  17.  

    - Kreso tweaked Dispelling Screen to work as a sort of Mass Spell Shield against dispel (protects everyone from 1 dispel attempt); he tested it and it seems it's worth to implement for the next build

    Fwiw, DS tweak is a *major* nerf to mage class(es). If you decide to implement this, forget about tank-mages and similar. With dispels flying in ToB battles (every demon seems to have it!) you'll want proper fighters as tanks. Also, this really should be used with "AoE Spell Deflection". Or Dragon's Breath and similar (ADHW) will kill your mages instantly should dispel check ever be succesfull (and it will be).

    I like it (since I hate how mages can be played in BG2, omnipotent-can'-t-touch-me-tank-slayers of everything) but it's a matter of taste more than anything else.

    It changes how the game is played more than a bit. I'd definitely go with it for the next build, see how people feel about it.

     

     

    If DS protects against dispel, why is it a nerf to mages?

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