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grainne6

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Posts posted by grainne6

  1. I am planning a playthrough with Ajantis in BG2.  Are there any party members that have more dialogue than others?   I image Keldorn does but I don't want to take him this time so any other recommendations?  I am going to do the engaged path.

     

    Thanks, playing Baldur's Gate is really helping with being stuck at home so I am extra grateful to modders for adding so much content to the games

  2. Thanks for the reply. I thought that it probably couldn't be helped and really it is such a small thing that it doesn't matter. It is such a great mod that I am playing through it a second time - I meant to bring Mazzy but I couldn't bring myself to drop Keldorn!

    Also thanks for all your work on this.

  3. 2 hours ago, jastey said:

    @grainne6 The friendship dialogues starting from the start should not happen, I integrated a whole bunch of script blocks to prevent that - which obviously did not do what they were supposed to. Would you send me a safegame after ending the romance to my username at web.de, or would you please tell me the values of the following variables:

    GetGlobal("X#AjantisLoveTalk","GLOBAL")

    GetGlobal("X#AjantisRomanceActive","GLOBAL")

    Rasaad: thanks, I thought I restricted Ajantis' reaction until after Rasaad's first LT but I see I made the trigger too widely. Will be fixed in the next version.

     

    Thanks for replying. I have emailed you my save game and the variables are:

    X#AjantisLoveTalk is 19, X#AjantisRomanceActive is 3

    Also I really liked the dialog about Rasaad, it was really well written and it is great than Ajantis now talks to the EE npcs. I almost always take Ajantis in BG so more content is always good. Thanks

  4. Also another minor thing, when I picked up Rasaad, Ajantis had a conversation about how I shouldn't be distracting Rasaad from his mission. It seemed strange because Rasaad had literally just joined so I'm not sure how I could have distracted him from anything.  I think this conversation would make more sense if it happened later.

  5. I have a problem with the Ajantis friendship mod,  I did the romance from the BG npc project up to love talk 9 then ended it with the PID option.  The friendship talks have now begun but they have started from the first one. So Ajantis is once again asking me why I am hunting bandits and I have to tell him again about Gorion.  I thought the friendship talks weren't meant to repeat the romance talks - that they should start later if the part of the romance had been done but it isn't working in my game.  Looking at the readme, it seems that the first 10 or so friendship talks are very similar to the romance talks and I really don't want to have the same conversations again.  Is there a way to fix this or do I need to shut down the friendship talks?

    I am playing on the enhanced edition and I have attached my WeiDU log

    Thanks

     

    WeiDU.log

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