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dunehunter

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Everything posted by dunehunter

  1. I realized what might be the issue, so I installed the two handed Katana from CDTweak, and I'm using the two handed version of it. Item ID is C!KT23
  2. yeah i have it equipped, it's the original weapon in the game because i didn't install any item mods that change it. Regarding KuroiSpawn Set, I'm not sure what do u mean, do u mean the flag in Baldur.bcs?
  3. I circule around the slums district and go into inn and rest for one full day, come out and run around, didnt trigger Kuroisan...
  4. EET, I'm at Chapter 3 of SoA. I attached my Weidu.log if that's helpful. I checked through EEKeeper and find no KuroiSpawn global variables, if you need I can attach the save but i worry that since mods are different that might not work. WeiDU.log
  5. Yeah I have been in city and outdoor for a while, with Celestial on my main, but still didn't trigger the acid kensai event, are there any Global Variables i can check through EEKeeper for debugging?
  6. Yeah I finished harper quest and shadow thieves quest after i get celestial.
  7. I've been carry Celestial Fury for a while but Acid Kensai never come to me, are there any exp limit for him to come? In old tactics I think he came very soon after I get the blade. Now I've been finished druid grove, windspear and come back to city but he still didn't come to me.
  8. Also I notice that new versions removed a lot old improved encounters. Mad cleric at dock, undead crypt at trademeet, improved llyich and etc Any plan to add more improved encounters in the future?
  9. Actually I only wanna exploit this fight because the lich cheats so hard. Immune to undead destroy, immune to cast interrupt, all lich immunity, makes it almost impossible for melee team to kill it. I’m happy I just killed it with minimal effort
  10. So the new Lich immune to Azuredge is because it wears the new cloak? Hmmm interesting
  11. Also I notice that this Lich no longer drops Cloak of Balduran anymore? Hmm this is sad... The new cloak that immune to death spell is kinda meh, considering how hard to kill the lich. Any chance we can still get Balduran Cloak as loot and move the new cloak to some other combat?
  12. Hmm your assumption based on that I install the SCS's universal Breach so Lich is no longer immune to it, which I didn't. In normal game Lich is immune to lvl 5 spells including Breach so the only way to dispel its PFMW is 40 lvl dispel (by 50% chance). Actually I found some very exploit way to kill it easily. So you need a Protection Undead scroll on your main. Then let your main in the building. Then when you enter the Lich start to cast that Teleport Zone + Pull + Dispel combo, then you talk to it... It then turn aggro without ANY prot. Then you just need to kill it fast enough before it cast PFMW.
  13. That's my guess because every spell it uses is not interruptable. I also tried HLA smite and it cannot stun the lich lol. Actually after smite it I ctrl + q it and I see the stun icon, but it's still casting. I've no idea why that happens.
  14. So I'm playing with the new Tactics mod a bit and I'm doing the Improved Lich in the Dock. Some notes I found out about it. Azuredge can NOT kill it easily anymore. Protection from Magic won't work on it since it's using scrolls to cast. Protection from Undead will trigger it's force teleport zone + force dispel magic. SI: abj can't prevent the dispel. Bala axe's Miscast Magic doesn't work on it since it's using scroll. Innate ability like the Victor or Sun Soulray cannot interrup it because it's using scrolls not casting. It's immune to normal weapon and after it PFMW i cannot hurt it. Even I installed SCS, the lich's Simulacrum can still use Timestop scroll. Any good strategy on this fight on relatively low lvl party? I guess my best bet is having a lvl 20 Inquisitor dispel it's prot and try to kill it as fast as possible?
  15. I think it's only viable if you have mods that let you access to old areas of BG1 or SoD? I remember that Beamdog has fixed some old way to transfer items from 1 to 2.
  16. Does this mean you can transfer any item from SoD to SoA by put the item you want on her and recruit her in SoA? Sounds like an exploit since normally only certain item from SoD will be placed in SoA if main character has them in inventory.
  17. @Roxanne Hi I'm playing with this Mod and after read the doc of the mod, I notice this line Do NOT use this mod when playing SoD for the first time. What does this mean? I'm worried that this mod might mess up with my SoD playthrough.
  18. ```// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation``` I only installed EET core and EET end. When I start a new SoD game from imported character, my main doesn't get Bhaalspan Powers.
  19. It would be nice to add a new kit cleric of shar for Viconia.
  20. OK I got this message after trying to install EET //FAILURE: //SOD2BG2_IU BG:EE mod is not recognized by EET, so it can't be imported to BG2:EE with EET //ERROR: [D:/Games/Baldur's Gate Enhanced Edition/WeiDU.log] -> [EET/temp/WeiDU.log] Patching Failed (COPY) (Failure("SOD2BG2_IU BG:EE mod is not recognized by EET, so it can't be imported to BG2:EE with EET"))
  21. But it's weird because these IWD items can be found both in BG1 and BG2, as shown here https://github.com/Gibberlings3/SoD-to-BG2EE-Item-Upgrade/blob/master/SPOILER-LOCATIONS.md So why the component is only installed in BG1EE folder? Also if i only install this component, will the item shown in my bg2 game?
  22. Sorry my point is not clear, i mean to separate the import more SoD items and upgrade recipe part.
  23. I got this message when i try to install the iwd item component on EET //SKIPPING: [Add Icewind Dale items and new spells to Baldur's Gate: Enhanced Edition and Siege of Dragonspear?] // This component is not compatible with this game, it is only compatible with Baldur's Gate: Enhanced Edition Any idea? @Daeros_Trollkiller
  24. yes these are shown because of EEex, I wonder if these can be hidden so EEex doesn’t show them?
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