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johnny

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Posts posted by johnny

  1. Hey @morpheus562

    On 10/13/2023 at 3:09 AM, morpheus562 said:

    Thinking about Kuroisan and his arrival, I am thinking he is showing up too soon after getting Celestial Fury. In the base game, Celestial Fury is easily the best katana available to the player. In Tactics, Kuroisan will show up a day after acquiring Celestial Fury and end up dropping a katana that I personally believe, even nerfed in Tactics Remix, is vastly superior. This leaves the player with little opportunity to actually use Celestial Fury before it becomes "obsolete". Would there be a negative reaction from the players who use this mod if Kuroisan was delayed to show up only after the Underdark is completed? This ensures those that get Celestial Fury pre-Underdark have a good opportunity to use it before it gets replaced later in the game. Do others see the merit, or is this a case of overthinking?

    Please don't make his appearance delayed.
    For two reasons at least:

    1) One of the main points of such excruciating fights like - Improved Guarded Compound, Kuroisan, Improved Twisted Rune and so on - besides the pleasure of beating the opponents, are the toys you get as a reward. And the sooner you beat them, the sooner you get to use the toys. Hence, for instance, beating Guarded Compound and Kuroisan on, let's say, 10th level with SCS, and then being able to use the gear you get, during still beginning of the game, is awesome.

    2) I wouldn't say Celestial Fury gets obsolete after beating Kuroisan - it's quite the opposite. For dual wielding Kensai/Morituri/Assassin/etc it's one of the best additions. And obviously,  the sooner you can get it, the better.

    As long as we're on the Kuroisan topic, there are some matters I've been wondering about:

    3) Did you happen to remove the cheese from him - like, if I remember correctly, undroppable Vecna Robe, Ring of Gaxx and other items of that ilk?

    4) I also remember that the Acidic Backlash on Sanchuddoku was utterly broken. Is that resolved?

  2. Hello,

    I'd like to edit a save game in NI and change my character from multi-class Fighter/Mage into a Kit/Mage.
    Specifically a kit installed from a mod.
    Is something like that possible in NI with retaining all the features of such multi-class setup?
    I've already tried on my own, however I'm not sure what exactly should I change.
    I suppose the most crucial are the three selected properties from the attached image.

    Of course the easiest way would be to use the latest multikit mod, which is sg_multikits.
    Unfortunately it wipes the backstab multiplier from single-class thief kits in the game 😕
    So, if I'm not wrong, the only way to achieve such thing is to use NI/EEkeeper.

     

    swappy-20231001_002239.jpg

  3. I think there is something seriously wrong with my installation regarding, among others,  spell protections.

    My weidu log.

    Spoiler

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
    ~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #2100 // Alternate Balthazar portrait, by Cuv: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.9
    ~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.9
    ~DC/DC.TP2~ #0 #0 // Dungeon Crawl: v11
    ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #5 #0 // Assassinations mod dla Baldur's Gate II: v14
    ~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.21
    ~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v7
    ~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v4
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #2 #0 // Colours of Infinity: Innershade -> Tak, ale nie aktualizuj zapisanych stanów gry: 9.5
    ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.5
    ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.5
    ~AZENGAARD/SETUP-AZENGAARD.TP2~ #0 #0 // Azengaard Encounter: v6
    ~AZENGAARD/SETUP-AZENGAARD.TP2~ #0 #1 // Enhanced Trademeet Crypt: v6
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal): v1.10_charsets
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?: v1.10_charsets
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #2 // Would you like to install improved Shagbag encounters?: v1.10_charsets
    ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #0 // Detectable Spells (Required for the Other Components): v101
    ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #1 // Improved Asylum Mod for BG2:ToB: v101
    ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #2 // Spellhold Lich: v101
    ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #3 // Improved Player Scripts: v101
    ~MAGESTRONGHOLD_EET/SETUP-MAGESTRONGHOLD_EET.TP2~ #0 #0 // Expanded Mage Stronghold EET: 0.2
    ~BOM/SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!: V3
    ~FR_ROV/SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB😞 v9
    ~BOLSA/BOLSA.TP2~ #1 #0 // Bolsa: v5
    ~MYSTIGAN/SETUP-MYSTIGAN.TP2~ #1 #0 // Mystigan the Merchant(ToB Required)
    ~ABYSTORE/ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop
    ~UNDERREP/SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
    ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v44
    ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v44
    ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v44
    ~DAKKON.TP2~ #0 #0 // Dak'kon mod
    ~SETUP-BG2EEAR.TP2~ #1 #0 // TeamBG's Armors dla BG:EE, BGT i TuTu Wersja 1.05
    ~SETUP-BG2EEW.TP2~ #1 #0 // TeamBG's Weapons Pack dla BG2:EE Wersja 1.01
    ~RUPERT/SETUP-RUPERT.TP2~ #0 #0 // Rupert the Dye Merchant: v2.2Alpha
    ~STUFFOFTHEMAGI/SETUP-STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi: v4
    ~SETUP-VAMPIRETALES.TP2~ #0 #0 // Vampire Tales (Requires Throne of Bhaal)
    ~SETUP-VAMPIRETALES.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
    ~SETUP-VAMPIRETALES.TP2~ #0 #2 // Improved Harper Fight
    ~SETUP-VAMPIRETALES.TP2~ #0 #3 // CoM Store 1
    ~SETUP-THEUNDYING.TP2~ #0 #0 //  "The Undying" Mod
    ~SETUP-THEUNDYING.TP2~ #0 #1 // Harder Enemies
    ~SKIPCHATEAUIRENICUS/SETUP-SKIPCHATEAUIRENICUS.TP2~ #3 #0 // Pomin lochy Irenicusa: 3.0
    ~SKIPCHATEAUIRENICUS/SETUP-SKIPCHATEAUIRENICUS.TP2~ #3 #101 // Zarzadzaj pominietymi BN -> Tylko BN z podstawowej wersji: 3.0
    ~7C-YOSHI/7C-YOSHI.TP2~ #0 #5 // Keeping Yoshimo after Spellhold: v0.98
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #0 // Przywrocenie lokacji: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #1 // Przywrocenie postaci i dialogow: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #2 // Przywrocenie dzwiekow: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #3 // Przywrocenie przedmiotow: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #4 // Przywrocone opcji Zyczenia: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #5 // Przywrocone XP za niewielkie rzeczy: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #6 // Lisz Deril: v8.4
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #0 #8 // Pomniejsze przywrocenia: v8.4
    ~UB/SETUP-UB.TP2~ #2 #2 // Kalah i To Co Bylo Mu Obiecane: v27
    ~UB/SETUP-UB.TP2~ #2 #6 // Ulepszona tawerna Pod Krzywym Zurawiem: v27
    ~UB/SETUP-UB.TP2~ #2 #7 // Przywrócone losowe spotkania w mieście: v27
    ~UB/SETUP-UB.TP2~ #2 #8 // Artemis Entreri w Siedzibie Bodhi: v27
    ~UB/SETUP-UB.TP2~ #2 #9 // Poprawione "Stworzenia Xzara": v27
    ~UB/SETUP-UB.TP2~ #2 #10 // Przywroceni Piekielni Sludzy, autorstwa SimDing0: v27
    ~MORITURI/SETUP-MORITURI.TP2~ #0 #0 // morituri -> Install the Morituri as a warrior
    ~BUTCHERY/BUTCHERY.TP2~ #0 #10 // DrAzTiK's revisited fight against Tazok and DigDag: 4.0.0
    ~BUTCHERY/BUTCHERY.TP2~ #0 #20 // Rebalancing a few generic creatures (orcs and ogres): 4.0.0
    ~BUTCHERY/BUTCHERY.TP2~ #0 #30 // Rebalanced Tazok and DigDag: 4.0.0
    ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
    ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
    ~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
    ~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
    ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4
    ~DRAGONSPEAR_UI/DRAGONSPEAR_UI.TP2~ #1 #1 // Zainstaluj Główny Komponent SoD GUI Overhaul: v2.41
    ~DRAGONSPEAR_UI/DRAGONSPEAR_UI.TP2~ #1 #2 // Dodaj przezroczyste tla wskazowek: v2.41
    ~DRAGONSPEAR_UI/DRAGONSPEAR_UI.TP2~ #1 #3 // Aktualizuj linie w Dialog.tlk: v2.41
    ~DRAGONSPEAR_UI/DRAGONSPEAR_UI.TP2~ #1 #6 // Wybierz ilosc dostepnych pozycji Szybkiego zapisu -> 3: v2.41
    ~DRAGONSPEAR_UI/DRAGONSPEAR_UI.TP2~ #1 #10 // Aktualizuj Portrait Picker: v2.41
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #1 // Zainstaluj Ukryte opcje gry -> Wybrane opcje: 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #10 // Dodaj w grze opcje "Wlacz tryb debugowania": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #11 // Dodaj w grze opcje "Wlaczanie trybu edycji UI": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #12 // Dodaj w grze opcje "Pokazywanie strrefow": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #13 // Dodaj w grze opcje "Klawisze skrotu przy podpowiedziach": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #14 // Dodaj w grze opcje "Dodatkowe informacje po wcisnieciu klawisza TAB": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #16 // Dodaj w grze opcje "Ograniczenie czarow druidycznych dla kaplanow/lowcow": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #17 // Dodaj w grze opcje "Atak z zaskoczenia 3E": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #18 // Dodaj w grze opcje "Drzenie ekranu po trafieniu krytycznym": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #19 // Dodaj w grze opcje "Pokazywanie dodatkowych informacji o walce": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #20 // Dodaj w grze opcje "Wyswietlanie czasu i daty po zatrzymaniu gry": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #22 // Dodaj w grze opcje "Odwrocenie kierunku przyblizania ekranu za pomoca myszy": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #23 // Dodaj w grze opcje "Zatrzymywanie gry na ekranie mapy": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #24 // Dodaj w grze opcje "Wlaczenie mgly": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #25 // Dodaj w grze opcje "Wylaczenie filmow": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #27 // Dodaj w grze opcje "Premia do PD w trybie Koszmar": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #28 // Dodaj w grze opcje "Odtwarzanie odglosow znudzenia": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #29 // Dodaj w grze opcje "Wskaznik ilosci klatek" (opcja eksperymentalna): 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #30 // Dodaj w grze opcje "Wskazowki dotyczace wykonywanych czynnosci": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #32 // Dodaj w grze opcje "Pokazywanie zasiegu czarow obszarowych": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #33 // Dodaj w grze opcje "Ulepszone wyszukiwanie sciezek": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #34 // Dodaj w grze opcje "Wygaszanie podswietlania pulapek": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #35 // Dodaj w grze opcje "Pokazuj czary, ktorych mozna sie nauczyc": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #36 // Dodaj w grze opcje "Renderowanie wyszukiwania na mapie": 2.4
    ~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #3 #37 // Dodaj w grze opcje "Renderowanie dynamicznego wyszukiwania na mapie": 2.4
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4100 // Improved NPC customisation and management: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4164 // Increase the price of a license to practise magic in Athkatla -> License costs 50,000 gp: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4174 // Increase the price asked by Gaelan Bayle -> Gaelan wants 120,000 gold pieces: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4250 // Make spell sequencers and contingencies into innate abilities: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: v32.7
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: v32.7
    ~UNOFFICIALITEMPACK/SETUP-UNOFFICIALITEMPACK.TP2~ #1 #0 // Unofficial Item Pack
    ~UNOFFICIALITEMPACK/SETUP-UNOFFICIALITEMPACK.TP2~ #1 #1 // Scarlet Katana
    ~UNOFFICIALITEMPACK/SETUP-UNOFFICIALITEMPACK.TP2~ #1 #2 // Gourmet from Underdark
    ~UNOFFICIALITEMPACK/SETUP-UNOFFICIALITEMPACK.TP2~ #1 #4 // New Items
    ~UNOFFICIALITEMPACK/SETUP-UNOFFICIALITEMPACK.TP2~ #1 #6 // Better archery shop
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #2 #1 // Nowy sklep z przedmiotami dla bardow i zlodzieji: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #190 // Use Character Colors Instead of Item Colors -> For all shields and helmets: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1330 // NPCs Cannot Use Doors: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2350 // Alter Multiclass Restrictions -> Allow humans to multiclass: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 (Angel): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Gem and Jewelry Stacking -> Stacks of 120: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3141 // Faster Chapter 1&2 Cut-Scenes and Dreams -> Non-Silly Version: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3150 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v9
    ~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v3.0
    ~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v3.0
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #324 // Use Icewind Dale's Dimension Door animation -> Fast animation speed, shorter delay between animation start and creature appearance/disappearance: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #0 // Core Component: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #180 // "Kuroisan", Kwasowy Kensai: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #190 // "Red Badge" Poison-Based Encounter: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #210 // Lisz w dokach Gebharda Bluchera: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #230 // Mocniejszy Kangaxx i Stra¿nicy Kensaia Ryu -> Install Westley Weimer's Kangaxx and Kensai Ryu's guardians: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #240 // Gnom Wojownik/Iluzjonista w dokach Kensaia Ryu: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #250 // Ulepszona Krypta Króla Kensaia Ryu: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #370 // Ulepszona Gospoda Pod Miedzianym Diademem Kensaia Ryu: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #390 // Ulepszona Prze³êcz Ma³ego Zêba Mike`a Barnesa: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #400 // Ulepszony Pó³nocny Las Mike`a Barnesa: v0.73 alpha 2016022103
    ~EETACT2/SETUP-EETACT2.TP2~ #5 #410 // Ulepszone Góry Mike`a Barnesa: v0.73 alpha 2016022103
    ~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2020 // No Item Deprecation: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2140 // Allow Arcane Spellcasting in Armor: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2150 // Allow Thievery in Armor: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2160 // Remove Delay from Improved Haste Spells: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2180 // Charisma has a stronger Effect on Store Prices: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2190 // Modal Buff AI Script: 1.7
    ~ISANDIR/ISANDIR.TP2~ #1 #0 // Zestaw portretow dla CHARNAME: v1
    ~ISANDIR/ISANDIR.TP2~ #1 #1 // Zestaw portretow dla NPC podczas questu w Ust Natha: v1
    ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01
    ~PPE/SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #3 #0 // Rozszerzona mapa swiata dla Baldur's Gate - wlacznie z kolorowymi ikonami miejsc dla Baldur's Gate: v10.2.3
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #3 #1 // Mapa swiata dla Tronu Bhaala -> Uzyj nowej mapy dla Tronu Bhaala: v10.2.3
    ~HQ_SOUNDCLIPS_BG2EE/SETUP-HQ_SOUNDCLIPS_BG2EE.TP2~ #1 #0 // Instaluj wysokiej jakosci klipy dzwiekowe dla nowej zawartosci BG2EE: 1.1
    ~ARTAPORT/ARTAPORT.TP2~ #0 #0 // Change portraits in BG2:EE: 2.0
    ~ARTAPORT/ARTAPORT.TP2~ #0 #4 // Add portraits for non-joinable NPCs in BG2:EE: 2.0
    ~ARTAPORT/ARTAPORT.TP2~ #0 #1180 // Add portrait for Edwina: 2.0
    ~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.6.0
    // Recently Uninstalled: ~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 3.3
    ~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 3.3
    ~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC kit choices: v3.8
    ~M7MULTIKIT/M7MULTIKIT.TP2~ #0 #10 // Core Multikit Files: v0.28
    ~./M7MULTIKIT/MULTIKITS.TP2~ #0 #0 // 'Morituri/Mag' multikit: v0.27.11

     

    SCS changes a fair bit about spells.
    But I am not sure, if SCS is the cause.

    However, the issues that I noticed:

    1. No way to have more that one SI with SI: Abjuration. So for instance SI: Abjuration and SI: Alteration will not work. Only one will.

    2. Spell deflection wears off instantly after casting.

    3. Spell turning eats every protection spell that is casted afterwards and disappears.

    Other thing is that Death Spell does not kill improved Kangaxx's summonings 😕

    Does it suppose to work like that?

  4. On 11/5/2019 at 4:56 AM, Guest Fannin said:

    For those with the level up bug, are you leveling up the first time with party AI on or off? I only had the problem with party AI off.

    [...]

    It seems to be true. On a new game, when AI is on, the leveling issue is gone. But only for human characters. If it's elf or half-elf, the problem still persists.

    8 hours ago, Jason McCullough said:

    I saw the uncontrolled NPC leveling problem on a clean, brand-new installation of BG:EE.  I wasn't able to get it to stop until I:

    * Levels on join pending.

    * Turned on party AI.

    * Quicksaved.

    * Reloaded.

    * Party AI showed as still on.

    * Probably went away and level ups worked correctly.

     

    This seems to always fix it; if AI is off it repros.

    This seems to completely eliminate the problem.

  5. I confirm the bug with “customize NPC” and continuous leveling with version 32.7.

    In a new BG2EE game, Imoen gets new levels in her second class, when she shouldn't have.

    Also after installing SCS, some of the mods I chose (Rogue Rebalancing and Atweaks), fail to install.

    Is the cause something that SCS changes or should I report it to the mod's authors?.

    Spoiler

    Rogue Rebalancing

    [...]

    Copying and patching 1 file ...
    ERROR: Cannot find 6 rows with at least 40 columns.ERROR: [CLABTH02.2DA] -> [override] Patching Failed (COPY) (Failure("Cannot Set 2DA Entry"))
    Stopping installation because of error.

    ERROR Installing [Thief kit revisions], rolling back to previous state
    Will uninstall  30 files for [RR/SETUP-RR.TP2] component 1.
    Uninstalled     30 files for [RR/SETUP-RR.TP2] component 1.
    ERROR: Failure("Cannot Set 2DA Entry")
    [...]

    SPWI705.SPL is broken, attempting to repair the file
    ERROR: illegal 2-byte read from offset 826 of 826-byte file spwi705.spl
    ERROR: [spwi705.spl] -> [override] Patching Failed (COPY) (Failure("spwi705.spl: read out of bounds"))
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Additional equipment for Thieves and Bards], rolling back to previous state
    Will uninstall   3 files for [RR/SETUP-RR.TP2] component 7.
    Uninstalled      3 files for [RR/SETUP-RR.TP2] component 7.
    ERROR: Failure("spwi705.spl: read out of bounds")

    [...]

    SPWI705.SPL is broken, attempting to repair the file
    ERROR: illegal 2-byte read from offset 826 of 826-byte file spwi705.spl
    ERROR: [spwi705.spl] -> [override] Patching Failed (COPY) (Failure("spwi705.spl: read out of bounds"))
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Chosen of Cyric encounter], rolling back to previous state
    Will uninstall   3 files for [RR/SETUP-RR.TP2] component 11.
    Uninstalled      3 files for [RR/SETUP-RR.TP2] component 11.
    ERROR: Failure("spwi705.spl: read out of bounds")

    [...]

    SPWI705.SPL is broken, attempting to repair the file
    ERROR: illegal 2-byte read from offset 826 of 826-byte file spwi705.spl
    ERROR: [spwi705.spl] -> [override] Patching Failed (COPY) (Failure("spwi705.spl: read out of bounds"))
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [Shadow Thief Improvements], rolling back to previous state
    Will uninstall   3 files for [RR/SETUP-RR.TP2] component 12.
    Uninstalled      3 files for [RR/SETUP-RR.TP2] component 12.
    ERROR: Failure("spwi705.spl: read out of bounds")

    Atweaks

    [...]

    SPWI705.SPL is broken, attempting to repair the file
    ERROR: illegal 2-byte read from offset 826 of 826-byte file spwi705.spl
    ERROR: [spwi705.spl] -> [override] Patching Failed (COPY) (Failure("spwi705.spl: read out of bounds"))
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.
    Stopping installation because of error.

    ERROR Installing [PnP Fiends -> Mod-added fiends are also affected], rolling back to previous state
    Will uninstall   4 files for [ATWEAKS/SETUP-ATWEAKS.TP2] component 152.
    Uninstalled      4 files for [ATWEAKS/SETUP-ATWEAKS.TP2] component 152.
    ERROR: Failure("spwi705.spl: read out of bounds")

    And three more components with the same error.

     

  6.  

     

     

    I also get some errors during installation on BG2EE 2.5 on Linux. I installed other mods before SCS and thought that it was the cause.

    However, installing only SCS also gives the same errors.

     

    I attached a debug file.

     

    I can't conveniently read .gz, but I suspect this is the same problem that OSX users are having. I *probably* have a fix but am waiting for confirmation.

     

    Ok, it should be good now.

    I changed it to rar.

     

    OK, yes: this is the same issue with SSL on OSX not installing that I posted about on another thread here. Can you try the solution I posted there and let me know if it works?

     

    Sorry for the late reply.

    Bun since I'm going to play with a lot of mods on Linux, I needed to figure out this case sensitive/insensitve stuff once and for all.

     

    I can confirm that the new version from github installs on Linux.

    There are some parse errors though:

    Input file is stratagems/caster_shared/clericmage/ssl/cleric_mage.ssl
    
     Output file is weidu_external/workspace/ssl_out/cleric_mage.baf
    Copying and patching 1 file ...
    Copying and patching 1 file ...
    Compiling 1 script ...
    
    [tb#_compile_eval_buffer/weidu_external/workspace/ssl_out/dw#cm5.baf] PARSE ERROR at line 13223 column 1-45
    Near Text: )
    	[ReallyForceSpell] argument [WIZARD_POISON] not found in [Spell.IDS]
    
    [tb#_compile_eval_buffer/weidu_external/workspace/ssl_out/dw#cm5.baf] PARSE ERROR at line 13225 column 1-45
    Near Text: )
    	[ReallyForceSpell] argument [WIZARD_POISON] not found in [Spell.IDS]
    
    [tb#_compile_eval_buffer/weidu_external/workspace/ssl_out/dw#cm5.baf] PARSE ERROR at line 13227 column 1-45
    Near Text: )
    	[ReallyForceSpell] argument [WIZARD_POISON] not found in [Spell.IDS]
    
    [...]
    
    

    And I know I shouldn't ask about other mods here, but since SCS uses detectable spells, I'm going to ask anyway.

    I get this error during Ascension installation:

    ERROR: error loading [cddetect.2da]
    Stopping installation because of error.
    
    Detectable Spells: Unable to locate ~cddetect.2da~, using default 2DA instead
    

    The mod installs fine.

    But should I be worried.

    Will it impact SCS in any way?

  7.  

    I also get some errors during installation on BG2EE 2.5 on Linux. I installed other mods before SCS and thought that it was the cause.

    However, installing only SCS also gives the same errors.

     

    I attached a debug file.

     

    I can't conveniently read .gz, but I suspect this is the same problem that OSX users are having. I *probably* have a fix but am waiting for confirmation.

     

    Ok, it should be good now.

    I changed it to rar.

  8.  

    I have a irritating issue with Keldorn's sprite. It might not be related to SRs, since I have a lot of mods.

     

    However, it has started when Unseeing Eye put Keldorn in maze and I used freedom on him.

    Now his sprite is often showing an animation as in the screenshot below.

    Is it possible to switch it off?

    This bug is still here? Lol...

    Yea, it's possible via Shadowkeeper.

     

    Yeah, that was my first thought.

    But what should I change exactly?

  9.  

     

    I'd like to start a new playthrough of BGT using SRv4, IRv4, SCS-SR, BP-Ascension, and a few NPC mods. Since the modlist is small (and scs-sr isn't in Big World Setup), I figured I'd do a manual installation this time. What would be the recommended install order? Or is there a way to make SCS SR work with Big World Setup?

    That is odd.

    Just recently I used BWS to install my favorite modes, including SCS and SR.

    Something changed in the last two weeks?

     

     

    SCS is there for sure. Just that this custom version of SCS by Kreso is not listed in BWS, and I want this one :)

     

    It is, check here for more details.

  10. I'd like to start a new playthrough of BGT using SRv4, IRv4, SCS-SR, BP-Ascension, and a few NPC mods. Since the modlist is small (and scs-sr isn't in Big World Setup), I figured I'd do a manual installation this time. What would be the recommended install order? Or is there a way to make SCS SR work with Big World Setup?

    That is odd.

    Just recently I used BWS to install my favorite modes, including SCS and SR.

    Something changed in the last two weeks?

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