Jump to content

Grunker

Members
  • Posts

    250
  • Joined

  • Last visited

Posts posted by Grunker

  1. Give a man some free time.

     

    I was just curious. If it wasn't clear, I'm immensely grateful for just about any amount of work done on this. It's pretty much my favourite mod.

     

     

     

    The EET version should be easy, but I have to do it consciously or I'll end up breaking something.

     

    Sounds like a plan.

     

    My guess is most people now a days use EET + SoD. Haven't played it myself yet mostly due to Randomiser + LVL1NPC incompatability.

     

     

     

    The EET version should be easy

     

    Will using a hypothetical L1NPC version be as simple as installing L1NPC once for the whole shebang (BG1, SoD, BG2, ToB)? Pretty cool if that's the case, though I don't know if there are snags on the way with Fate Summoning etc.

     

     

     

    But yeah, let me look to sane code for a couple of weeks :p

     

    Haha, do whatever man. You're a modding hero in my book either way ;)

  2. Well, you could begin with just basic EET functionality, and maybe even keep it like that, since even playing with IWD I'm not sure people would want loot randomized across games. I know I would prefer for BG1 loot to be randomised only within BG1 and BG2 loot only within BG2 etc

  3. Since I'm not getting a response in the EET-thread, I'm trying here.

     

    On January 22, K4thos claimed IR compatability with EET:

     

     

     

    Anyway the first post has been updated with following entries:
    • Alternatives
    • Edwin Romance
    • Generalized Biffing
    • Haer'Dalis Romance v2.1
    • Imoen Friendship (SoA & ToB)
    • Item Randomiser v7 dev release dated 160110
    • IWDification vBeta3
    • Kivan and Deheriana Companions for BG2
    • Mazzy Friendship (SoA & ToB)
    • Sarevok Romance
    • Song and Silence
    • The Gibberlings Three Anniversary Mod
    • Tyris Flare
    • Viconia Friendship (SoA & ToB)
    • W_PackMule
    • Wheels of Prophecy

    Patches for those new mods that need them are now available on GitHub. Unless I missed something every single BG2:EE Gibberlings 3 mod should now work with EET. We will focus on contacting authors now to try to get as many of them internalized as possible.

     

    However - every single on of those mods is in the compatability list, except Randomiser, which appears to have been removed. Is the randomiser compatible?

  4. Hmm, I see now K4thos proclaimed Item Randomiser compatibility back in january, yet It's not in any of the liste in the OP. Anyone know whether bugs were discovered or he simply forgot to add it to the list? Or am I missing something?

     

    Probably best way to decide is to do such an install and when performance issues appear do a biffing and see if it helps (like it always did in BGT for me).

    I've tested it with all BG:EE and IWD:EE resources inside EET override directory, including uncompressed TIS files (you can force the installer to not biff sounds and graphic resources) which means several GB of data and didn't noticed any slowdawns or load times in the game (at least in Candlekeep and Lion's Way).

     

    Anyway the first post has been updated with following entries:

    • Alternatives
    • Edwin Romance
    • Generalized Biffing
    • Haer'Dalis Romance v2.1
    • Imoen Friendship (SoA & ToB)
    • Item Randomiser v7 dev release dated 160110
    • IWDification vBeta3
    • Kivan and Deheriana Companions for BG2
    • Mazzy Friendship (SoA & ToB)
    • Sarevok Romance
    • Song and Silence
    • The Gibberlings Three Anniversary Mod
    • Tyris Flare
    • Viconia Friendship (SoA & ToB)
    • W_PackMule
    • Wheels of Prophecy
    Patches for those new mods that need them are now available on GitHub. Unless I missed something every single BG2:EE Gibberlings 3 mod should now work with EET. We will focus on contacting authors now to try to get as many of them internalized as possible.

    Every single mod on that list is included in the OP except the randomiser.

  5. Yeah, I knew about those somehow.

     

    Seems like the modding community has really done a ton of work with the EE's now. Incidentally, what about the item randomiser, are there big hurdles to make it EET compatible? With L1NPC + randomiser compatability, EET is basically a strict improvement to my old GoG install.

  6.  

    Well, it works with BG2:EE for now. I yet have to start on the BG:EE version (and the SoD version as well).

    Erhm, and EET too.

    You might do best to forget the BG:EE and SoD and just move to EET first and then check later what to use from that to the others. Or NOT. It's up to you of course.

    Been out of the game long enough that I didn't even know about EET. Definetely seems worthwhile from a player perspective to just focus on EET and put the others aside. Of course modder gonna do what modder gonna do.

     

    How would NPC continuity in EET work with full Level1NPC functionality though? Is it as easy as just installing Level1NPC once for each character and then just use that .cre for the whole trilogy/SoD?

     

    The EEs are finally starting to look like a superior product. Once EET is polished and has full Level1NPC and SCS functionality, I'll probably say goodbye to my GoG install for good. You're doing God's work, Daak

×
×
  • Create New...