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zelurker

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Everything posted by zelurker

  1. For what it's worth my testing with bgee : having haste changed from one of the most powerful spells of the game to something almost totally useless is quite hard, but ok we can play with it using slow (it's harder with a sorcerer in the party who already took haste when installing this mod ! oh well there is alwys ee keeper for that). But changing protection against petrification to some spell to flee battle is harsh in bg1, there are areas with basiliks and you still meet them in the extension, it was my main protection against this kind of encounter and without it it becomes deadly, I uninstalled the mod because of this... well it doesn't restore spell books and rangers can't memorize spells after this apparently (heal light wounds is missing from their spell books and it was the spell they had memorized before). Except that : the spell to counter the effects of charm and dire charm is a good idea even if often it's against creatures who can charm at will which makes it useless but the idea is still interesting. Faeries fires at level 1 is an interesting surprise, I thought it was specific to dark elves but Jaheira can cast it here, oh well... Same thing for the spells about dark area which blinds enemies, quite interesting, even though it seems a little out of place since these are dark elves specialities (I guess for dark elves it's an innate power but here it's a spell which can be used by others). Oh yes, also Jaheira seems to gain shaman spells with this which is quite weird, it kind of mixes druids and shamans here. Nothing much except that, it was a test during SoD, and I uninstalled when I met a basilik.
  2. I don't know if it's been reported, but french can't be installed in 4b12, it breaks on the 1st component (not found error). I installed in english...
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