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Aramil

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  1. It occurred to me that I might have made a mistake checking which mod was causing crashes on worldmap. So when I was reinstalling BGEET instead of full mod package I chose only The Darkest Day. Just to check if it will cause any crashes by itself.

    And It did :( Game is freezing and crashing on worldmap screen again, which is strange considering TDD is already translated to other languages.

    Mods affecting WORLDMAP.WMP:
    00000: ~TDDZ/SETUP-TDDZ.TP2~ 2 0 // TDD - Core: v1.2

    EET worldmap.bmp after TDD installation:

    worldmap.7z

    WeiDU.log

     

    Edit1:

    .tra files in \Baldur's Gate II Enhanced Edition\TDDz\Translations\Polish are ANSI encoded.

    Edit2:

    All .tra files (including worldmap.tra) for polish localization in TTD and TTDz subfolders are ANSI encoded :/

  2. Mods affecting WORLDMAP.WMP:

    00000: ~DSOTSC/DSOTSC.TP2~ 0 0 // Dark Side of the Sword Coast (DSotSC): v3.0
    00001: ~TDDZ/SETUP-TDDZ.TP2~ 2 0 // TDD - Core: v1.2
    00002: ~REUNION/SETUP-REUNION.TP2~ 0 0 // The Reunion mod for Baldur's Gate II: v1 BWP Fix
    00003: ~TOTDG/SETUP-TOTDG.TP2~ 3 0 // Colours of Infinity: Tales of the Deep Gardens: 10.1 BWP Fix
    00004: ~INNERSHADE/SETUP-INNERSHADE.TP2~ 2 0 // Colours of Infinity: Innershade: 7.2 BWP Fix
    00005: ~WHITEQUEEN/WHITEQUEEN.TP2~ 3 0 // Colours of Infinity - The White Queen: 4.1 BWP Fix
    00006: ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ 0 0 // Eilistraee's Song: 3.4 BWP Fix
    00007: ~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ 0 0 // Core Files: Fishing for Trouble by Yovaneth: 3.1.3
    00008: ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ 0 7 // Przywrocenie losowych spotkan: v8.2.7 BWP Fix 2
    00009: ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ 0 8 // Pomniejsze przywrocenia: v8.2.7 BWP Fix 2
    00010: ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ 0 11 // Przywrocony ostatni sen o Zabojcy: v8.2.7 BWP Fix 2
    00011: ~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ 0 0 // The Gibberlings Three Anniversary Mod: v9 BWP Fix
    00012: ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ 6 1030 // Odslon obszary dziczy przed rozdzialem szostym: Beta 5

    It seems that mod number 2 on above list was causing crashes on world map: REUNION/SETUP-REUNION.TP2~ 0 0 // The Reunion mod for Baldur's Gate II: v1 BWP Fix

  3. Is this even compatible with EET?

     

    BG_TRAVEL/SETUP-BG_TRAVEL.TP2

    According to Mod Compatibility List for EET and BWS it should be.

     

    A crash on the worldmap that isn't dependent on the worldmap mod sounds like either a UI issue or a text issue (maybe a mod that adds a worldmap icon is using text that is not properly converted to UTF-8 encoding).

     

    As a simple test, we can try replacing your worldmap file with one that is working in another game (my current EET install) and see if you crash when entering the worldmap after starting a new game.

     

    You must start a new game because the worldmap.wmp from override folder gets copied into your save game and the copy is used from then on. The strings on my map will probably look like random text to you, but that's OK. The only question is whether it avoids the crash.

     

    If it still crashes with my worldmap.wmp, I would next try a worldmap without any mod icons. If that still crashes, we need to look at UI problems. If it doesn't crash, we can look at your mods' added worldmap text.

     

    Attached is my worldmap.wmp for you to place in your override folder. Before overwriting it, please upload your current worldmap.wmp here so I can look at that too.

    It still crashes after overwriting worldmap.wmp file :(

    My previous worldmap file:

    worldmap.7z

  4. After automatic BWS installation with mod list based on "Tactical" selection my EET game freezes and eventually crashes when I try to enter worldmap screen.

    At first I thought that it is fault of BP-BGT Worldmap or Borderless Screen Worldmap, but after new installation without those mods the game still keeps freezing on worldmap.

    Any idea what mod could cause this ?

     

    WeiDU-BGEE.log

    WeiDU.log

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