Demivrgvs Posted April 7, 2007 Share Posted April 7, 2007 1)I wanted to make a True Grand Mastery version where you get only half attack bonus as per description in the Bg2-tweak mod. Actually it gives a full attack bonus and i think it's too unbalanced...How can i change it? 2)Don't you think that thieves and clerics should get one more attack per round?In 3.5 they are only one attack behind warriors while here they have 1 attack against the 3 of the warriors...and with true grand mastery the odds became 4:1 in favor of the warriors!! Have you any idea to solve this? Link to comment
Demivrgvs Posted April 8, 2007 Author Share Posted April 8, 2007 Ok i've found wspatck.2da and wsspeciacl.2da...the question is: can i change them without proble with NI? And if yes, where is coded the attack per round bonus granted by grand mastery? Link to comment
Miloch Posted April 8, 2007 Share Posted April 8, 2007 The IESDP may or may not help you on these. http://iesdp.gibberlings3.net/2da/2da_tob/wspatck.htm http://iesdp.gibberlings3.net/2da/2da_tob/wspecial.htm You should be able to edit and export the tables with NI or any other editor. I thought there was that option you're talking about already in the latest version of Tweaks though. 2)Don't you think that thieves and clerics should get one more attack per round?In 3.5 they are only one attack behind warriors while here they have 1 attack against the 3 of the warriors...and with true grand mastery the odds became 4:1 in favor of the warriors!! Have you any idea to solve this?Well, that's 2e rules, which is what the game uses overall. It might make a good tweak, but I suspect this is OMG HARDC0D3D or someone would've done it already. I could be wrong though. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.