Avenger Posted September 8, 2007 Share Posted September 8, 2007 There are 2 effects that do exactly the same thing (0x10 Haste and 0x13d ImprovedHaste) Both of them may have param2 as the following: 0 - Haste 1 - Improved Haste 2 - Haste without Attack Bonuses All of them flips the hasted state flag, and remove the slow effect/portrait icon Stat #155 could be used to check on option 1 Stat #185 could be used to check on option 2 [edit] Most of this was known earlier, but it wasn't documented that 0x13d is exactly the same, and stat #185 was unknown. Link to comment
devSin Posted September 10, 2007 Share Posted September 10, 2007 Is 13D the Haste2? I wouldn't really label it ImprovedHaste (except for I think one place I can't remember, the haste effect is always used). Not sure why they thought they needed it... Cool on the stat check, though. Link to comment
Avenger Posted September 10, 2007 Author Share Posted September 10, 2007 Well, it is called improvedhaste because iesdp listed it with param2=1, which results in improved haste. But as my recent find suggests, it is exactly the same as the original code, so i would simply call it Haste2 Link to comment
devSin Posted September 10, 2007 Share Posted September 10, 2007 I think it's around here somewhere on my effects list (IIRC, it was CGameEffectHaste2, but it wasn't defined in order like the other effects). Link to comment
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