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BG2Effects.dat "bug"?


Guest Guest_Baronius_*

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Guest Guest_Baronius_*

I downloaded a few minutes ago the .dat files from the IESDP website.

 

Is there any reason the Charm Specific Creature [5] description's beginning is truncated (I suppose it's an accident when editing the file):

Known values for 'Charm Type' are:

0 Charmed (Target neutral after effect ends)

1 Charmed (Target hostile after effect ends)

2 Dire charmed (Target neutral after effect ends)

3 Dire charmed (Target hostile after effect ends)

4 Controlled by Cleric

5 Target is hostile

1000 Charmed (no text) (Target neutral after effect ends)

1001 Charmed (no text) (Target hostile after effect ends)

1002 Dire charmed (no text) (Target neutral after effect ends)

1003 Dire charmed (no text) (Target hostile after effect ends)

1004 Controlled by Cleric (no text)

1005 Target is hostile (no text)

 

That is, some nice whitespace at the beginning, and the General Type stuff completely cut out:

Charms the targetted creature(s) according to value in the 'Charm Type' field, if the target is matched by the value in the 'General Type' field.

 

Known values for 'General Type' are (from General.ids):

0 GENERAL_ITEM

1 HUMANOID

2 ANIMAL

3 DEAD

4 UNDEAD

5 GIANTHUMANOID

6 FROZEN

101 WEAPON

102 ARMOR

103 AMULET

104 BELT

105 BOOTS

106 AMMO

107 HELMET

108 KEY

109 POTION

110 RING

111 SCROLL

112 SHIELD

113 GLOVES

255 MONSTER

 

Known values for 'Charm Type' are:

0 Charmed (Target neutral after effect ends)

1 Charmed (Target hostile after effect ends)

2 Dire charmed (Target neutral after effect ends)

3 Dire charmed (Target hostile after effect ends)

4 Controlled by Cleric

5 Target is hostile

1000 Charmed (no text) (Target neutral after effect ends)

1001 Charmed (no text) (Target hostile after effect ends)

1002 Dire charmed (no text) (Target neutral after effect ends)

1003 Dire charmed (no text) (Target hostile after effect ends)

1004 Controlled by Cleric (no text)

1005 Target is hostile (no text)

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