Jump to content

Suggestion for changing weapon damages


Gay Lord

Recommended Posts

Dual Wielding Changes for Light and Heavy Weapons

I just checked and I have it installed. I'll start looking at the numbers more closely to confirm its presence.
I've looked into it, and for some reason it didn't worked for me too, though I'm pretty sure it worked before. I've reported it to Mike and if there's something to fix we'll do it for the upcoming v3).

It works fine for me. This is one of the components that doesn't adjust descriptions in way, so it's a bit harder to detect. If you open up Near Infinity and compare sw1h01 (Bastard Sword), sw1h04 (Long Sword), and sw1h07 (Short Sword), the first should have a -1 "bonus" to offhand THAC0 effect, the second should have no offhand THAC0 effects, and the third should have a +1 bonus to offhand THAC0.

I forgot that we decided to make only a handful of uber-damaging wapons cause off-hand penalty. You're right it works, I just looked at wrong items such as maces and hammers. :)
Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...