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Suggestion: Triggers and Contingencies


Duckfeet

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CONTINGX.2DA is for all spell storing opcodes, you can't let triggers take any spell while nerfing contingencies to defensive only.

 

Triggers: offensive/defensive, generally less powerful than contingencies (contain fewer spells of lower levels)

Contingencies: defensive only, generally more powerful (contain more spells of higher levels)

 

Looks like the same old 3 triggers and 2 contingencies are fine.

 

Only one of each kind at a time.

Neither one can be setup in combat.

That's exactly what I do. Plus, it's a mere matter of 'just don't do it' exploit, not a one that smites balance when you didn't want it to.
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