berelinde Posted June 3, 2010 Share Posted June 3, 2010 I'm looking for a BGT user to test a BGT-specific hot-fix. The tester needs to have both the BG1 mod and the BG2 mod installed, but there's no need to actually play through the transition between games. Here's the hotfix, if somebody is willing to do a test-install for me. Edit removed attachment. Link to comment
Mike1072 Posted June 4, 2010 Share Posted June 4, 2010 Needs COPY_EXISTING instead of COPY, and the BUT_ONLY should go before the END. ACTION_IF (FILE_EXISTS_IN_GAME ~b!gavin.cre~) AND (FILE_EXISTS_IN_GAME ~b!gavs.bcs~) THEN BEGIN COPY_EXISTING ~ar0602.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~ActionOverride("B!Gavin",DestroySelf())~ ~ActionOverride("B!Gavin",LeaveParty()) ActionOverride("B!Gavin",DestroySelf())~ COMPILE_BAF_TO_BCS BUT_ONLY END Link to comment
berelinde Posted June 4, 2010 Author Share Posted June 4, 2010 Heh. That will show you that I can still manage to get in two errors in a 6-line tp2! And that will show you why I get test installers for things that I can't check myself. Thanks! Link to comment
Mike1072 Posted June 4, 2010 Share Posted June 4, 2010 Doh, one more thing - REQUIRE_PREDICATE needs a string to display when the check fails. Something like: REQUIRE_PREDICATE GAME_IS ~bgt~ ~This need only be installed if you are using BGT.~ I really tested it this time. Link to comment
berelinde Posted June 4, 2010 Author Share Posted June 4, 2010 Gah! I *KNEW* I needed to use a fail string with REQUIRE_PREDICATE, too. Now I feel like an idiot. At least you caught it. Cheers! Edit: Uploaded fixed files. Links are the same as the old ones. Link to comment
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