Ascension64 Posted August 25, 2010 Share Posted August 25, 2010 0x001e 2 (word) Exclusion Flags 0x0020 2 (word) Priest Type. Grant spell to divine magic users of type 0x0000=Any 0x4000=Any (except Cleric/Paladin) 0x8000=Any (except Druid/Ranger) Let's clarify this. The exclusion flags field should combine with the priest type field to form a 0x001e 4(dword) Exclusion Flag slot, with: bit30: Do not add to Cleric/Paladin bit31: Do not add to Druid/Ranger This seems counter-intuitive when you look at the specific SPPRxyz.SPL files, because they all have both bits set. This actually prevents the spells from being added twice, because the priest spell addition is driven by the class ability tables. Link to comment
Mike1072 Posted August 25, 2010 Share Posted August 25, 2010 This seems counter-intuitive when you look at the specific SPPRxyz.SPL files, because they all have both bits set. This actually prevents the spells from being added twice, because the priest spell addition is driven by the class ability tables. ...with DR installed? Link to comment
Ascension64 Posted August 25, 2010 Author Share Posted August 25, 2010 This seems counter-intuitive when you look at the specific SPPRxyz.SPL files, because they all have both bits set. This actually prevents the spells from being added twice, because the priest spell addition is driven by the class ability tables. ...with DR installed? I think you are right - will need to check. Update: Yes, you are correct. Link to comment
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