Wisp Posted November 2, 2010 Share Posted November 2, 2010 Item Randomiser v6.1 has been released. Please note that you can not upgrade from version 6 without starting a new game. Download Readme Version 6.1 is a maintenance release that includes fixes for a few issues which were revealed after version 6 was released. It is for practical purposes completely equivalent to version 6+hotfix. Link to comment
Wisp Posted November 27, 2010 Author Share Posted November 27, 2010 Version 6.2 is now available. Please note that upgrading from version 6 or version 6.1 is inadvisable. There is a separate download in the maintenance thread that fixes two of the issues that were resolved in version 6.2. Download Readme Full list of changes for this version: Glaicus will now correctly hand over any flail heads he may possess if you charm/dominate him. Fixed a vanilla-game BG2 bug where creatures could stand around like idiots because they were trying to drink a non-potion item. Some stores in BG1 now carry fewer Large Shields +1 (i.e., you'll find fewer shields). Planar Prison Warden now gets a different replacement weapon. If a removed creature or area item is a stack of N scrolls or potions, they will be randomised as N items instead of as one item with N charges. If the mod is reinstalled non-interactively, it will now always preserve saved-game compatibility, instead of re-using whatever was chosen when the mod was installed. Corrected an oversight in minister Lloyd's dialogue. The true identity of the Book of Infinite Spells is now properly obscured until it has been identified. Updated to WeiDU 224. Link to comment
Wisp Posted January 1, 2011 Author Share Posted January 1, 2011 Version 6.3 is now available. I would advise against upgrading from a previous version, because there are lots of little things that could go wrong. There is also no compelling reason to upgrade, other than to fix the bug with Tolgerias. But there is a work-around that bug posted in the maintenance thread. Download Readme The full change log for 6.3: Mode 2: Optimised item-equipping code slightly. Mode 2: Fixed a bug that could cause the installation to fail if BG2 Tweaks' BG1-style weapon proficiencies was installed. Mode 2: Khan Zahraa's item can now be pickpocketed (unless it's equipped) or taken off his remains. Mode 2: Khan Zahraa gets a replacement weapon. Fixed a bug that could result in replacement items being remembered for the wrong creature. Mode 2: Fixed a bug that would keep a replacement item from being properly removed if it was the creature's first item. Mode 2: Tolgerias now properly drops his random item if killed inside the Sphere. The mod compatibility prompt is suppressed and uses what was used last time if the mod is installed while preserving compatibility with existing saved games. Mode 2: Creatures start out with ranged weapons selected a bit less often. Made "Randomise the appearance of cursed items" an optional component instead. Fixed an inconsistency with the altered appearance of T'rachie's Plate. Marginally tweaked some of the altered descriptions for the cursed items. Updated to WeiDU 226. Link to comment
Wisp Posted February 19, 2011 Author Share Posted February 19, 2011 Item randomiser has been updated to version 6.4. You can upgrade from 6.3, unless your saves are in BG1, in which case you can not safely upgrade. Download Readme Full change-log for 6.4: Mode 2: Aldeth's reward dialogue no longer references his old sword. Mode 2: Fighter/mages etc won't have armor or shields that disable spellcasting equipped. Mode 2: Fighter/thieves etc won't have armor that disables stealth equipped. Mode 2: Abazigal will not drop two sets of equipment. Mode 2: The Robe of the Evil Archmagi will not be received as a quest reward. Some of Davaeorn's loot now goes into his chests instead. Mode 2: Passing non-zero flags to the item-equipping code now works reliably. Updated to WeiDU 227. Link to comment
Wisp Posted March 27, 2011 Author Share Posted March 27, 2011 Item Randomiser 6.5 has sort of been released. It's not yet available from G3 proper, but you can download it here in the mean time: Version 6.5 is now available from the usual download locations here at G3. You can safely upgrade from v6.4, should you so desire. Complete list of changes: Mode 1: Fixed a problem that required you to manually create a directory before you could install the mod. Fixed a "No valid replies or links" bug in Cespenar's dialogue. Fixed a bug that would occasionally corrupt files. Updated to WeiDU 229. Link to comment
Wisp Posted April 12, 2011 Author Share Posted April 12, 2011 Item Randomiser's been updated to version 6.6. Until it's available from G3 proper you can download v6.6 from here: Upgrading from v6.4 or v6.5 to v6.6 is possible, should you so desire. Upgrading is particularly advisable if you have the "More sensible proficiencies for fighters" component from SCS or SCSII installed after Item Randomiser. In other circumstances the bug fixed in v6.6 is probably not of any consequence. Link to comment
Wisp Posted September 11, 2011 Author Share Posted September 11, 2011 Item Randomiser has been updated to v6.7. It's MF goodness until the new version can be uploaded to G3: Windows Linux Mac OS X There is no reason to upgrade. The only change of consequence is a fix for a bug that may prevent you from installing the mod in the first place. Link to comment
Wisp Posted July 16, 2012 Author Share Posted July 16, 2012 Item Randomiser has been updated to version 6.8. This version fixes a couple of minor problems. You can safely upgrade from version 6.6 or version 6.7. Full list of changes: Resolved a compatibility problem with Tutu regarding certain item resources lacking the normal underscore. Apologies to anyone who has tried to randomise the Kazgaroth items on Tutu. Mode 2: Fixed a rare bug that could cause characters to start out with no weapon selected for use, potentially causing them to attack with their fists. Link to comment
DavidW Posted July 16, 2012 Share Posted July 16, 2012 It's now uploaded to the main site. (Download link here.) Link to comment
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