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PnP True Seeing


Demivrgvs

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;)

 

Seems like I have to stick to plan B then, unless ToBEx can allow me to add a new IDS entry. :p

 

You'd also have account how those new IDS files (not entries!) are to be used in script blocks. This means externalizing [EA.GENERAL.RACE....]

 

Or you could request new opcodes like "Bypass protections that use resource.spl" or "protection from resource.spl" cast from certain types of creatures.

 

-Galactygon

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Or you could request new opcodes like "Bypass protections that use resource.spl" or "protection from resource.spl" cast from certain types of creatures.
It doesn't need ToBEx to work. To bypass a specific resource, or more generally - to selectively affect specific CREs, 146 and 206 are enough. The main SPL then 146s A and B, where A 206s B, and B is the actual deal. So normally nobody is affected by B. Then 206ing A effectively opens the way for B to work.

 

But it only is relevant for delivering EFFs, while to-hit rolls are calculated outside of this routine. And the only known to me possibility to affect thaco against specific CRE is to play with it's IDS.

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Or you could request new opcodes like "Bypass protections that use resource.spl" or "protection from resource.spl" cast from certain types of creatures.
It doesn't need ToBEx to work. To bypass a specific resource, or more generally - to selectively affect specific CREs, 146 and 206 are enough. The main SPL then 146s A and B, where A 206s B, and B is the actual deal. So normally nobody is affected by B. Then 206ing A effectively opens the way for B to work.

 

Sorry - I misunderphrased myself. What I really meant was a 206/101/<insert protection opcode here> that works selectively against a particular .cre or a swath of .cres. For example, an opcode could grant immunity to some spell / all spells when the caster's gender is ILLUSIONARY.

 

-Galactygon

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