wildeone Posted February 22, 2012 Posted February 22, 2012 Hi Firstly: Trying to play bg1:totsc with v0.7.0-369 on windows 7x64, and none of the character keys on the keyboard work when trying to input a character name, which has the unfortunate effect of stopping me from starting a new game Whenever the game enters a text entry field, an error shows in the log: [sDL 1.2 Driver/WARNING]: SDL 1.2 doesn't support a software keyboard Keyboard entry however works fine in 0.6.6 (but neither of the sound plugins are included) cfg file with all commented lines stripped: GameType=bg1 GameName=Baldur's Gate Width=1024 Height=768 Bpp=32 Fullscreen=0 TooltipDelay=500 AudioDriver = openal GUIEnhancements = 0 GamePath=C:\games (x86)\Black Isle\Baldur's Gate CD1=C:\games (x86)\Black Isle\Baldur's Gate CD2=C:\games (x86)\Black Isle\Baldur's Gate CD3=C:\games (x86)\Black Isle\Baldur's Gate CD4=C:\games (x86)\Black Isle\Baldur's Gate CD5=C:\games (x86)\Black Isle\Baldur's Gate CD6=C:\games (x86)\Black Isle\Baldur's Gate CachePath=./cache GemRBPath=C:\downloads\software\Games\GemRB\GemRB-win32-v0.7.0-369-ge482b6f\GemRB-v0.7.0-369-ge482b6f GUIScriptsPath=C:\downloads\software\Games\GemRB\GemRB-win32-v0.7.0-369-ge482b6f\GemRB-v0.7.0-369-ge482b6f PluginsPath=./plugins UseSoftKeyboard=1 The final option UseSoftKeyboard appears to have no effect And if a press ctrl+space when at a text entry field, the entry marker duplicates itself to the top left of the screen The only mods that I can currently remember installing are the widescreen mod for 1024*768 Secondly: Script/log window for 0.7.0-369 doesn't have coloured text, while 0.6.6 does, the coloured text makes it alot easier to read. Not sure if this was a conscious choice on your part, or my pc just being its usual broken self
SyntaxError Posted February 22, 2012 Posted February 22, 2012 its not you it is indeed broken. you should turn off UseSoftKeyboard tho; I did at least fi that error message from spamming you as long as its turned off.
Avenger Posted February 22, 2012 Posted February 22, 2012 There is still some color in my log, but definitely less than before. Did you lose ALL, or just much of the old rainbowy text?
wildeone Posted February 22, 2012 Author Posted February 22, 2012 I'm not sure if this helps, but these are all the lines that end up in the log whenever i click the "name" button in the char creation screen, after turning UseSoftKeyboard to 0. The bottom line is the only Error that i have seen after a quick look through the log. [GUIScript]: Loading Script GUICG5. [ResourceManager]: Found 'GUICG.chu' in 'Override'. [ResourceManager]: Searching for 'guinmb'... [ResourceManager]: Found 'guinmb.mos' in 'chitin.key'. [ResourceManager]: Searching for 'guinme'... [ResourceManager]: Found 'guinme.mos' in 'chitin.key'. [sDL 1.2 Driver/WARNING]: SDL 1.2 doesn't support a software keyboard as to the log: The one on the left is 0.7.0, the one on the right is 0.6.6
SyntaxError Posted February 22, 2012 Posted February 22, 2012 you need to download the latest build for either of those problems to be fixed.
wildeone Posted February 22, 2012 Author Posted February 22, 2012 text entry appers to work now (build 374) however, the text in the field looks several pixels too low: (sorry the cursor isn't too well defined, had to save as jpg to keep size down...) and my console still isn't coloured Thanks for fixing the text entry though
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