SFJake Posted June 16, 2013 Share Posted June 16, 2013 Is there a way to give a creature through Shadow Keeper, through a custom item made with Near Infinity/Infinity Engine Editor or what have you, uninterruptible spell casting? (so they can never be interrupted when taking damaged) I could swear there were some creatures like this and I was trying to find them to mimic their effects. However I can't for the life of me find anything. Link to comment
lynx Posted June 16, 2013 Share Posted June 16, 2013 It is trivial if they are casting by scripts ((Really)ForceSpell). Giving a creature a big bonus to its casting time (enough for it to become 0) would come very close too. Link to comment
SFJake Posted June 16, 2013 Author Share Posted June 16, 2013 I was more looking for an absolute immunity to it. Instant cast makes it uninterruptible yes, but thats not what I was looking for. I'm not looking for a way around. If its not possible, I understand, however thats why I'm asking. Link to comment
lynx Posted June 16, 2013 Share Posted June 16, 2013 Like I said, the ForceSpell family of action is your best bet. You could make the critter immune to damage for a short while, but that has obvious side effects. Link to comment
SFJake Posted June 16, 2013 Author Share Posted June 16, 2013 Alrighty then, thank you. Link to comment
lynx Posted June 16, 2013 Share Posted June 16, 2013 Oh, also iwd2 actually has an actor bit for exactly this (untested) in "creature flags" (where the exportable and seenparty bits are): bit 0. The older games have something else in there and an "uninterruptible" at bit 31, but that is likely just for internal action/dialog purposes, since it is not saved. Link to comment
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