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Level drain stat


Salk

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Is there a way to check the value of the LEVELDRAIN stat with Near Infinity?

 

I use scripted in-game feedback in such cases:

 

IF CheckStat(Player1,0,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~0~) END

IF CheckStat(Player1,1,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~1~) END

IF CheckStat(Player1,2,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~2~) END
IF CheckStat(Player1,3,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~3~) END
IF CheckStat(Player1,-1,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~-1~) END
IF CheckStat(Player1,-2,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~-2~) END
IF CheckStat(Player1,-3,LEVELDRAIN) THEN RESPONSE #100 DisplayStringHead(Player1,~-3~) END
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