lynx Posted April 4, 2016 Share Posted April 4, 2016 Looking at the original bg1, it did not have quick weapon highlight. Nor one for wands, except in the inventory itself. Which is now fixed, so it works in non-bg2 too. Link to comment
bobdrad Posted April 5, 2016 Author Share Posted April 5, 2016 I just wiped my build and built from scratch - sound is working again. I must have done that prior to upgrading my OS. Thanks and sorry for the noise. I'm not sure what you mean about the inventory highlight for wands, however. I still don't see that working for bg1. The top button/ability always has a box around it as if it is the selected button. There is a very subtle change to the background in the top ability if you click on some other ability, but that's it. The top one remains highlighted with the button border even though it is no longer the selected ability. Link to comment
lynx Posted April 5, 2016 Share Posted April 5, 2016 Did you run "git reset --hard; git pull" to discard your changes and get the latest from us? Link to comment
bobdrad Posted April 5, 2016 Author Share Posted April 5, 2016 Effectively, yes (pull, conflict, move aside, reset, checkout). But I'll try this exactly tonight (followed by a scratch build) just to be sure. Link to comment
lynx Posted April 5, 2016 Share Posted April 5, 2016 the quickest way to test is to load the mission pack save and look at edwin - he has the wand equipped. Link to comment
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