subtledoctor Posted February 23, 2019 Author Share Posted February 23, 2019 Well, these are fairly typical wizard kits in this respect: they can 1) learn a few spells in their CLAB files (which I of course control); 2) learn spells at CharGen (which I don't control, but is limited to spells in SPELL.IDS and not in HIDESPL and not barred by exclusion flag); and 3) learn spells from scrolls (which I don't control, but are limited to scrolls with 147 effects that are not barred by exclusion flag). The script needs to recognize and react to any spell they might have memorized, so any spell in one if those 3 categories. Quote Link to comment
Mike1072 Posted February 23, 2019 Share Posted February 23, 2019 In that case, I'd scan both SPWI files (that aren't excluded by HIDESPL) and scrolls for 147 effects. You could do some checking to make sure that the spells are valid, but it sounds like nothing bad would happen if you included something that they can't actually get. Edit: I wanted to mention that I don't believe SPELL.IDS has any effect in determining which spells are shown to players at chargen - it's all dependent on the filename. Quote Link to comment
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