Wizer13 Posted December 13, 2019 Author Share Posted December 13, 2019 Okay, took, me a while, I changed all numbers, rechecked my parsing, named all items in weidu… Still the same bug. Is there a limited number of strings we can add to a dialog.tlk? It didn't do that thing before when I just had 2036 strings in my .tra and my dialogs strings from my .d files. It all happened when I added the strings which weren't showing for items or in my scripts. I'll re-test without the DisplayStringHead() strings off from my .tra, to see if this is the issue. Quote Link to comment
subtledoctor Posted December 13, 2019 Share Posted December 13, 2019 Are you testing this on SoD? Did you use ModMerge/DLCMerge/whatever the kids are using now? Quote Link to comment
Wizer13 Posted December 13, 2019 Author Share Posted December 13, 2019 Used none of them, but ive been notified numerous times to install ModMerge before installing any new mod. Maybe that should help. Thanks. Quote Link to comment
Wizer13 Posted December 13, 2019 Author Share Posted December 13, 2019 OKAY! It worked! Thanks @subtledoctor! Quote Link to comment
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