Lauriel Posted June 5, 2021 Share Posted June 5, 2021 In NI, it shows an entrance's orientation as having size of 4h. In IESDP docs, it states 2h. Spoiler Quote V1.0 Entrances Offset Size (data type) Description 0x0000 32 (char array) Name 0x0020 2 (word) X coordinate 0x0022 2 (word) Y coordinate 0x0024 2 (word) Orientation 0x0026 66 (bytes) Unused Which is correct? Quote Link to comment
kjeron Posted June 6, 2021 Share Posted June 6, 2021 2 bytes, though there are only 16 orientations, so anything beyond the first 4 bits results in an invisible animation, as there is no animation assigned to those orientations. Unrelated, but using the "Face(Orientation)" action with a value higher that 15 results in the animation spinning around in place. Quote Link to comment
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