CamDawg Posted March 25, 2005 Share Posted March 25, 2005 Anomen's bonuses from becoming a knight had incorrect timing; this would cause his new wisdom to be displayed in red numbers on the character sheet. // Anomen's title change; effects should be permanent and persist through resurrection COPY_EXISTING ~spin678.spl~ ~override~ READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" WHILE ("%abil_num%" > 0) BEGIN SET "abil_num" = ("%abil_num%" - 1) READ_SHORT ("%abil_off%" + (0x28 * "%abil_num%")) "type" PATCH_IF ("%type%" = 1) BEGIN // if melee READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%abil_num%")) "fx_num" READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%abil_num%")) "fx_idx" WHILE ("%fx_num%" > 0) BEGIN SET "fx_num" = ("%fx_num%" - 1) WRITE_BYTE ("%fx_off%" + 0x0c + (0x30 * ("%fx_idx%" + "%fx_num%"))) 1 // instant/permanent END END END BUT_ONLY_IF_IT_CHANGES Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Included in alpha 3. Link to comment
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