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Wild Surge: Destroy Gold


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One of the wild surges destroys 80% of the target's gold where it should be targeting self. This was confirmed by Bioware as a bug.

 

// wild surge: destroy gold is supposed to target self, not preset target
COPY_EXISTING ~spwish17.spl~ ~override~
 PATCH_IF (SOURCE_SIZE > 0x71) THEN BEGIN // protects against invalid files
   READ_LONG  0x64 "abil_off"
   READ_SHORT 0x68 "abil_num"
   READ_LONG  0x6a "fx_off"
   WHILE ("%abil_num%" > 0) BEGIN
     SET "abil_num" = ("%abil_num%" - 1)
     READ_SHORT ("%abil_off%" + (0x28 * "%abil_num%")) "type"
     PATCH_IF ("%type%" = 1) BEGIN // if melee
       READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%abil_num%")) "abil_fx_num"
       READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%abil_num%")) "abil_fx_idx"
       WHILE ("%abil_fx_num%" > 0) BEGIN
         SET "abil_fx_num" = ("%abil_fx_num%" - 1)
         WRITE_BYTE ("%fx_off%" + 0x02 + (0x30 * ("%abil_fx_idx%" + "%abil_fx_num%"))) 1   // target: self
       END
     END
   END
 END
 BUT_ONLY_IF_IT_CHANGES

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