CamDawg Posted March 25, 2005 Share Posted March 25, 2005 One of the wild surges destroys 80% of the target's gold where it should be targeting self. This was confirmed by Bioware as a bug. // wild surge: destroy gold is supposed to target self, not preset target COPY_EXISTING ~spwish17.spl~ ~override~ PATCH_IF (SOURCE_SIZE > 0x71) THEN BEGIN // protects against invalid files READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" WHILE ("%abil_num%" > 0) BEGIN SET "abil_num" = ("%abil_num%" - 1) READ_SHORT ("%abil_off%" + (0x28 * "%abil_num%")) "type" PATCH_IF ("%type%" = 1) BEGIN // if melee READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%abil_num%")) "abil_fx_num" READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%abil_num%")) "abil_fx_idx" WHILE ("%abil_fx_num%" > 0) BEGIN SET "abil_fx_num" = ("%abil_fx_num%" - 1) WRITE_BYTE ("%fx_off%" + 0x02 + (0x30 * ("%abil_fx_idx%" + "%abil_fx_num%"))) 1 // target: self END END END END BUT_ONLY_IF_IT_CHANGES Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Included in alpha 3. Link to comment
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