Jump to content

EET_Tweaks bug: water flash in 2.6.6 during combat


Recommended Posts

If I'm not mistaken, the official 2.6 beamdog patch introduced a bug that would make water appear to flash during combat if the player was using a framerate other than the default of 30.

This bug was fixed in 2.6.6

I'm encountering this bug in a fresh 2.6.6 install with the latest versions of EET and EET_Tweaks; the water flashing during combat is not fixed, even if the frame rate is reduced to 30.

After trying to find the source of the bug, I *think* it may be caused by the "higher framerate support" EET_Tweaks component (intended to fix audio skipping issues). This is the only mod I installed that has anything to do with framerate AFAIK, and I'm just trying to figure the issue out... Maybe worth a look.

Of course, I could be completely wrong about all of this...

Edited by gurt
Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...