CamDawg Posted March 27, 2005 Share Posted March 27, 2005 Aran has two places where he simply checks in the chapter is 6, which can lead to him sending the party back to Bynnlaw if it's Chapter 7. Replaced these two triggers with range checks. In another state, he checks charisma and mentions reputation in the followed transition. // changes chapter != 6 check to < 6. REPLACE_STATE_TRIGGER ARAN 48 ~Global("AranJob","GLOBAL",3) Global("LassalVampires","GLOBAL",3) Global("spokeTrip","LOCALS",1) GlobalLT("Chapter","GLOBAL",6)~ // changes chapter = 6 to chapter > 5 to include chapter 7 REPLACE_STATE_TRIGGER ~ARAN~ 108 ~GlobalGT("Chapter","GLOBAL",5) Dead("c6bodhi")~ REPLACE ARAN // changes erroneous reaction checks to reputation IF ~~ 94 SAY #53190 IF ~ReactionGT(Player1,7)~ THEN REPLY #53196 GOTO 95 IF ~ReactionLT(Player1,8)~ THEN REPLY #53197 GOTO 98 IF ~~ THEN REPLY #53199 GOTO 102 IF ~~ THEN REPLY #53201 GOTO 103 IF ~ReputationGT(Player1,9)~ THEN REPLY #53205 GOTO 99 IF ~ReputationLT(Player1,10)~ THEN REPLY #53206 GOTO 105 END END Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Included in alpha 3. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.